All mods
Factorio-based skin and unlock for the Engineer and their turrets! The Factory grows...
Last updated: 3 months ago
A John Marston skin for Commando
Last updated: 3 months ago
A skinpack that contains 12 cool recolors
Last updated: 3 months ago
Official tool for running loadout races, as seen on our twitch channel.
Last updated: 3 months ago
Library for TheMysticSword's mods
Last updated: 3 months ago
Visually and audibly adjusts Seeker's Meditate skill to be Patapon-themed.
Last updated: 3 months ago
R2API Submodule for implementing Addressables functionality
Last updated: 3 months ago
Mod that adds 21+ alternate skills (including passives,as well as skills for modded chars).
Multiplayer Compatible, untested.
Last updated: 3 months ago
I can't even see my reflection in the water... only those mysterious crimson lights...
Last updated: 3 months ago
Reworks Spikestrip elites to feel closer to vanilla elites. Highly configurable.
Last updated: 3 months ago
Reworks RisingTides elites and Adds 2 new elites. Highly configurable.
Last updated: 3 months ago
Adds Commando's unused Special ability, Sweeping Barrage back into the game. Multiplayer Compatable
Last updated: 3 months ago
Adds Ji from metroidvania videogame Nine Sols as an Artificer skin.
Last updated: 3 months ago
Pretty, pretty, pretty good.
Last updated: 3 months ago
Normies get out REEEEEEEEEEEEEEEEE
Last updated: 3 months ago
Gives HAN-D a new skin based off of an unused Rorr varaint.
Last updated: 3 months ago
Rewrite/Continuation of FasterBossWait. Highly configurable.
Last updated: 3 months ago
A rework of the new items introduced in the Seekers of the Storm DLC, all Whites, Greens and 1/5 Red items done, fully configurable.
Last updated: 3 months ago
Make sure in-game music volume is set to 0 when using. Music from Kirby, Hat in Time, and Celeste. Credit to More_OSTs_Mod by MrCounterMax and OriginalSoundTrack by Kyle for the mod, this is just a replacement of the song files from their mods.
Last updated: 3 months ago
Makes the Overheat effect (the one provided by the Grandparent attack) feel better by letting it interact with other sources of burn.
Last updated: 3 months ago
(Un)Holy code changes for the sake of performance.
Seekers of fixing the new crash they added.
Last updated: 3 months ago
Moves Bite (and optionally, Spit) to M1. Basic configs for both.
Last updated: 3 months ago
New ICBM-inspired artifact and many wacky changes to existing missile items!
Last updated: 3 months ago