All mods
The mod should provide customizable players respawn system for your games.
Last updated: 7 months ago
Adds Rifter, a positional-based survivor.
Last updated: 3 months ago
Brings back cut enemies and rebalances them. also does some family event stuff. Highly Configurable.
Last updated: a week ago
Fixes looping sounds sometimes not ending and playing indefinitely. Clientside.
Last updated: 7 months ago
Adds a few items that build on vanilla ideas.
Last updated: 7 months ago
This mod adds everyone's least favorite survivor from Risk of Rain Returns, in all of his stupid glory. He's not a good survivor, but that's the point.
Last updated: a month ago
Continuation of ThinkInvis' Hypercrit AND TheMysticSword's Hyperbleed.
Last updated: 3 months ago
Displays how much damage Collapse will deal on your health bar.
Last updated: a month ago
Makes FixIntroSkip work automatically
Last updated: 7 months ago
Continuation of TeamGoose's HuntressMomentum. Gives huntress a passive.
Last updated: 7 months ago
Fixes the intro_skip and splash_skip options.
Last updated: 8 months ago
Adds a playable Lunar Chimera (Golem Form) with customized abilities. (SotV Update)
Last updated: 7 months ago
Adds procedurally generated stages and custom themes to vanilla stages. Discover procedurally generated stages featuring 8 distinct terrain types alongside 5 captivating themes to explore.
Last updated: a month ago
Fixes issues related to spawn pools and Radar Towers spawning.
Last updated: a month ago
Alternate flame bolt skill for Artificer that scales with attack speed.
Last updated: 7 months ago
Adds the unused Mithrix throne and spawn animation
Last updated: 7 months ago
Library for TheMysticSword's mods
Last updated: a week ago
Tweaks and silliness. Size, effects, stocks on crosshair, dash while charging, and m1+m2 air slam stuff
Last updated: 7 months ago
Adds all monsters and drones as playable survivors with QoL fixes! Updated for SotS DLC.
Last updated: 2 months ago
Add a Skill Variant for Chef's Primary. No more stocks, can keep the fire primary button pressed, cleavers automatically returns to you upon reaching their max range.
Last updated: a month ago
Prevents multiple instances of the same sound from playing within the same frame, resulting in a sound potentially becoming very loud. Clientside.
Last updated: 7 months ago
Sprint by default, as God intended
Last updated: a month ago
Based on S11 AD Build --v2.3 Streamlining update-- split Preparation skill, updated lobby info, bugfixes
Last updated: 3 months ago
Adds a parry skill to Mercenary. Multiplayer compatible.
Last updated: 7 months ago