All mods
New Hero Mod for Ursur, the Tyrant, a Warrior who uses blood and frost to power up his attacks and his defenses.
Last updated: 3 months ago
New Hero Mod for Ulfvitr, the Wise Wolf, a Wet-Lighting-Regen based Shaman.
Last updated: 3 months ago
Skin Pack for the hypothetical situation of What If the enemies wanted to become heroes.
Last updated: 3 months ago
Modifying healer's cards for Malukah's trait mod
Last updated: 3 months ago
Make Malukah gain more curse or support
Last updated: 3 months ago
Modifying mage's element cards for Evelyn's trait mod
Last updated: 4 months ago
redo Evelyn's traits, element cards and one perk
Last updated: 4 months ago
Modify cards for Zek's trait mod
Last updated: 4 months ago
Highlights all paths from the current node to the one under the mouse cursor.
Last updated: 5 months ago
Deutsche Übersetzung, Update auf SoU.
Last updated: a year ago
Disables all in-game Paradox integration.
Last updated: a year ago
An Adventure Mode mod that contains a new 'optimal' route through Act 1 which offers equivalent power progression to the traditional Betty -> Hatch -> Yogger route, and which features a brand new subzone and new enemies, minibosses, items, and more!
Last updated: a year ago
Russian translation | Русская локализация
Last updated: a year ago
What's better than Yogger? Yoggest (a very big boye).
Last updated: a year ago
Custom translations, updated for Sands of Ulminin.
Last updated: a year ago
Allows you to choose the minimum difficulty of corruptors.
Last updated: a year ago
Dev tool that allows game seed to be changed mid-run.
Last updated: a year ago
Import/export decks in the Magic Forge.
Last updated: a year ago
Revert the Death's Reach audio to the pre-Sands of Ulminin sound.
Last updated: a year ago
Disable emotes on cards, emotes that target enemies, and emotes that target allies.
Last updated: a year ago