All mods
Allows you to choose the minimum difficulty of corruptors.
Last updated: a year ago
Dev tool that allows game seed to be changed mid-run.
Last updated: a year ago
Import/export decks in the Magic Forge.
Last updated: a year ago
Revert the Death's Reach audio to the pre-Sands of Ulminin sound.
Last updated: a year ago
Disable emotes on cards, emotes that target enemies, and emotes that target allies.
Last updated: a year ago
Sylvie better stop it with those sounds.
Last updated: a year ago
Adds Charls and Binks as skins, and renames skins.
Last updated: a year ago
Extends skin support and adds scrolling.
Last updated: a year ago
Adds enemy appearances as skins for heroes.
Last updated: a year ago
Enables ultrafast game speed setting.
Last updated: a year ago
Shows health percentage in combat.
Last updated: a year ago
MMHOOK generation at runtime.
Last updated: a year ago
With this mod you can easily create custom translations for the game without having to edit the game files.
Last updated: a year ago
Italian translation | Traduzione italiana
Last updated: a year ago
Warrior cards suggested by the community.
Last updated: 2 years ago
You start new Run without Cards (except Heroes special Cards), and retrieve they price. Also increase the Magic Forge stock by +3.
Last updated: 2 years ago
An Easy way to add Cards to the Game. Full documented!
Last updated: 2 years ago
Removes the background from the map screen
Last updated: 2 years ago
Allow to keep the Block amount at the end of the round.
Last updated: 2 years ago
Enables Custom Content to be loaded for Across the Obelisk. Currently supports cards, items and modifying characters.
Last updated: 2 years ago
Changes each starting deck to only the unique hero card. Allows you to have decks under 15 cards, or build them from scratch. You still can not remove cards while under the 15 limit.
Last updated: 2 years ago
Sacrifice HP to add random cards to your deck each combat.
Last updated: 2 years ago