All mods
Simple MOD that makes broken door bullet collision accurate
Last updated: 2 years ago
Add color to the map screen and teammate HUD based on available resource amounts
Last updated: 2 years ago
Explore the complex within an alternate timeline
Last updated: 2 years ago
[For Rundown Devs] Because why wouldn't you want to take damage while holding a datasphere!
Last updated: 2 years ago
A challenging vanilla rundown.
Last updated: 2 years ago
There is currently only 1 level, probably wont be making more, EXTREMELY difficult however it has been duoed. so if you cant duo it then get good. Challenging level for duos.
Last updated: 2 years ago
New Palettes for rundown devs to add to their rundown, as I do not have a way for it to add itself automatically since this is not a plugin.
Last updated: 2 years ago
Start into the rundown menu faster
Last updated: 2 years ago
MrBeast cured my blindness
Last updated: 2 years ago
A pack of CUBES for geomorphs for custom CUBEsets. Currently contains 1 CUBE infested tile. And 1 actual non-meme I tile
Last updated: 2 years ago
Finally you can fix your Long Range Flashlight
Last updated: 2 years ago
Enables Old Vanilla Weapons
Last updated: 2 years ago
Randomize lobby weapons while in an expedition.
Last updated: 2 years ago
Development API for swapping gear in an expedition. Mainly just for my own mods
Last updated: 2 years ago
Randomizes a levels zones with each drop. Make every run uniquely awful! Works with everything(tm)*
Last updated: 2 years ago
This helps your connect your GAME_PARAMETERS in your wwise projects in game volume settings.
Last updated: 2 years ago
Current Task: Unlock a pathway to Sector [C]
Last updated: 2 years ago
Set custom fixed scan positions
Last updated: 2 years ago
Enable Old Vanilla Weapons(RundownSpecificInventory only) based on latest game revision 32416.
Last updated: 2 years ago