All mods
StarRail-boosters, please read README.me to use, not balance
Last updated: 6 months ago
Configure bossbars for enemies! Up to 3 bossbars can be on screen at once.
Last updated: 2 months ago
15 Expeditions. Tons of unlockable gear. Even more enemy variants. Pure chaos. Team of 4 recommended.
Last updated: a day ago
This changes the combat music to the R3-R6 tracks
Last updated: 9 months ago
Host only mod that prevents clients from silent shooting.
Last updated: 3 months ago
(BETA) Re-enables Spatial Audio via the In-Game Voice Chat. Optional setting to also wake up sleepers by talking.
Last updated: 3 months ago
Sessionseed lock and tile randomizer with enemy spawns
Last updated: 10 months ago
Lets you relive the pickup and interaction experience like in Rundown 3.0.
Last updated: 9 months ago
A friendly version of rundown Project: Eternal
Last updated: 5 months ago
A Mod for the game GTFO that collects and displays your post-rundown stats at https://gtfo.splitstats.io
Last updated: 5 days ago
Now a client side mod (but not entirely)
Last updated: 4 months ago
Die in vain trying to complete a Class 15 Alarm with unfair enemies using overpowered weapons.
Last updated: 8 months ago
Allow the player to configure key bindings for voicelines.
Last updated: a year ago
Parry enemy attacks!
Last updated: 3 months ago
Warning threat level HIGH
Last updated: 7 months ago
Customizable stealth settings, mostly related to sleeper alerting
Last updated: 2 years ago
This modpack contains 1 single level designed for a group of 8 players: Tartarus. Good luck.
Last updated: 4 months ago
Restores the old map ambience
Last updated: 2 years ago
Create Onyx masking agent and release to subdue local bioforms
Last updated: 2 years ago
Persistless, is another rundown that I'm making. Right now I will start off with vanilla-ish elements and gradually start importing custom stuff like enemies, weapons, bio scans, and possibly geomorphs.
Last updated: 2 years ago
A Duo Rundown (Currently only one level, maybe more to come)
Last updated: 7 months ago