All mods
Welcome to the Wurstrooms! Inspired by the backrooms. map is not finished expect big changes in the future
Last updated: an hour ago
Sandbox map on a rooftop! What more?
Last updated: a week ago
DOOM II's tenth map, now ported to Take and Hold!
Last updated: a week ago
DOOM II's iconic first level, now playable (in sandbox form) within H3VR!
Last updated: 2 weeks ago
A real world mountain in Snohomish County, Washington, recreated to-scale in H3VR.
Last updated: 2 weeks ago
The classic CTF map from TF2 ported to H3VR.
Last updated: 2 weeks ago
gm_goldencity_v2 for the Supply Raid gamemode.
Last updated: 2 weeks ago
Multiplayer compatible Call Of Duty Zombie Gamemode
Last updated: a month ago
Does that feel right to you, Cooper?
Last updated: a month ago
Port of dod_bleakhill2, a custom map made for Day of Defeat. Built for Supply Raid gamemode.
Last updated: 2 months ago
A GMOD map by shortnamesalex, ported to H3VR with some major help from Danny (MommyMercy on TS)
Last updated: 2 months ago
A preset warehouse for CQB practicing
Last updated: 2 months ago
An advanced map generator with Supply Raid(SR) & H3MP support
Last updated: 3 months ago
All of these rooms and corridors are randomly generated in each run, providing a high level of replayability. Each floor features random weapon drops.
Last updated: 3 months ago
Castle in the Sky map for the Supply Raid gamemode.
Last updated: 3 months ago
Prices aren't the only thing getting slashed.
Last updated: 3 months ago