All mods
All silencers in game now get red-hot under sustained fire and will emit smoke if overheated, Tarkov-style.
Last updated: a year ago
[Watch Thunderstore Video] (ALPHA TEST!) Adds small animations to gun interactions like 'Reload' & 'Slide/Bolt slamming' so it feels more like Call of Duty. All values customizable in Config panel.
Last updated: a year ago
[NEW: Quickswap scene IDs. FIXED: Modded maps.] Persistent player progression: raid, stash, and redeploy with seamless scene & loadout saving. Set any map as your Safehouse.
Last updated: a year ago
For Physical Gun Stocks use ONLY. Gun foregrips can be grabbed from far away, configurable, distance. Won't affect pistols.
Last updated: a year ago
Enables Anton's scene saving EVERYWHERE. All vanilla maps, TnH, modded maps, and Wurst-modded maps! Works with Safehouse Progression :)
Last updated: a year ago
New encryptions too hard but simple encryptions too boring? Don't like the Instutution constructs? This mod is for you.
Last updated: a year ago
Makes the meat explosion of dying sosigs significantly quieter
Last updated: a year ago
Makes the labels on the pistools emissive for use in dark environments.
Last updated: a year ago
Adds more realistic behaviors to Gas Sqylinders - Simulates air resistance, flys more stable, and won't break hand interaction when activated.
Last updated: a year ago
This mod lets you change the sensitivity of your controller triggers.
Last updated: a year ago
Code patches that allow sosigs to behave normally without NavMesh, and allow SosigSpawner to work on any surface, at any distance.
Last updated: a year ago
Infinite teleport range with no terrain limit. Sky is the only limit. Literally.
Last updated: a year ago
Allows you to multiply amount of tokens you earn, change encryption analyze phase length, reroll items for free and change cost of upgrading and cloning magazines. Everything is configurable.
Last updated: a year ago
[Beta] Skips over broken/deleted mods when loading a Vault save-file. Made for Safehouse Progression to avoid losing loadouts and houses.
Last updated: a year ago
Adding a framework to allow for poision and blinding gasses to affect the player and sosigs, aswell as tweaking the vanilla CS gas function
Last updated: a year ago
Removes the high altitude whiteout effect in Winter Wasteland. Now you can snipe those mines from the TIPPITY TOP! Also works in TNH
Last updated: a year ago
Combines Twin Stick and Arm Swinger for the best of both worlds. NOTE: Only tested on Index!
Last updated: a year ago
Quality of life improvements to the Take and Hold experience.
Last updated: a year ago
Adds three QuickBelt Slots with rifle sling spots and modern H3Vrmour compatability.
Last updated: 2 years ago
Allows for connfigurable tracer colors! Default being Pride, with trans and bi configurations!
Last updated: 2 years ago
Emulates Blade&Sorceries' slow motion mode. Default settings are for Index users, B/Y-Button on the right controller. Change config for more options.
Last updated: 2 years ago
Replaces the ballistic shields with new impact decals, sounds, and attachment points for Rigs and Pic.
Last updated: 2 years ago