All mods
Frailty is a mod that adds conditions to the players. Formerly "Player Conditions" from Diversity.
Last updated: 2 months ago
A mod that utilizes the PizzaTowerEscapeMusic mod by BGN, now playing Hurry Up! from Wario Land 4 when the popup appears about the ship leaving soon.
Last updated: 2 months ago
Mod to tweak some monsters in Lethal Company to make them more balanced, now fully configurable and synced with the Host! Also fixes Snare Fleas stacking on the same player and add some QoL - see details on your web browser.
Last updated: 2 months ago
Adds Star Trek SFX to Lethal Company, where appropriate. Adds approximately 24 SFX. Made as a companion mod for Redshirt.
Last updated: 2 months ago
Plays the soundtrack 'End Times' from Outer Wilds when the ship is about to leave. Tested and is compatible with v64
Last updated: 2 months ago
Changes all hoarder bug sounds to child Anakin sounds
Last updated: 2 months ago
Asterion le minotaure as Hoarding Bug
Last updated: 2 months ago
Allows custom moons to load their own music
Last updated: 2 months ago
Adds a Pusheen plush to the lootpool.
Last updated: 2 months ago
Adds Genos as a suit. Maybe I'll make more idk I'm a little lazy
Last updated: 2 months ago
JohnPaularatus for Lethal Company.
Last updated: 2 months ago
Adds Sol Badguy from Guilty Gear as a costume
Last updated: 2 months ago
A mod used within a community with changes we find value in
Last updated: 2 months ago
Now uses LethalLevelLoader! Adds 121 Pikmin 2 treasures as scrap.
Last updated: 2 months ago
[V64]BoxyBoo Update! Adds the creatures from Poppy Playtime as enemies in Lethal Company. It also adds 48 new Poppy Playtime themed scrap items including the Smiling Critters as plushies.
Last updated: 2 months ago
[V60] Add a new monster to the game, be careful if he is awake... Configurable !
Last updated: 2 months ago
the mod that teleports you in the facility against your own will at the start of every round.
Last updated: 2 months ago
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Last updated: 2 months ago