All mods
Adds crosshairs for controller players and optionally enemy players.
Last updated: 3 years ago
Fixes issues with some block stats not working properly.
Last updated: 3 years ago
Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.
Last updated: 3 years ago
Adds numerous new cards to the game
Last updated: 3 years ago
Fixes a bug in the base game that causes Demonic Pact to break certain cards after a rematch.
Last updated: 3 years ago
Options to toggle friendly fire and self damage. Commissioned by Zenith
Last updated: 3 years ago
Custom card and tweaks to vanilla cards. Commissioned by Water.
Last updated: 3 years ago
Some balancing tweaks to existing cards
Last updated: 3 years ago
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Last updated: 3 years ago
Patches the erroneous PlayerJump.Jump function in the base game
Last updated: 3 years ago
Patches erroneous logic in the base game that causes physics issues for small players
Last updated: 3 years ago
MonoMod Runtime Hooks generated for ROUNDS
Last updated: 3 years ago