All mods

 1079
0 
WarnbeforebreakBZ
Additional Informations about the Current Inventory Size and fill rate while aiming on something Pickupable.
Last updated: 2 years ago
 824
0 
Time Eternal BZ
Currently Configurable to allow for always high noon, always midnight, or normal lighting.
Last updated: 2 years ago
 866
0 
Unknown Name BZ
Disables knowing the names of anything before you have scanned it and more.
Last updated: 2 years ago
 645
0 
No Crosshair BZ
Immersion mod __ removes crosshair from HUD (Optional override toggle: Hold F and press Left Mouse button)
Last updated: 2 years ago
 1665
0 
Better ACU BZ
Overall Improvement of the Alien Containment Unit.
Last updated: 2 years ago
 1481
0 
Drop Upgrades On Destroy BZ
This is a simple mod that will make vehicles drop any upgrades that were installed in it if the vehicle is destroyed.
Last updated: 2 years ago
 1384
0 
Copper From Scanning BZ
Makes it so when you scan fragments you already know you now get 1 titanium and 1 copper instead of 2 titanium.
Last updated: 2 years ago
 942
0 
Custom Hull Plates BZ
Loads custom hull plates to decorate with.
Last updated: 2 years ago
 2148
0 
Increased Resource Spawns BZ
Mod to increase the spawn of resources in the world.
Last updated: 2 years ago
 673
0 
Creatures Flee Less BZ
When attacking creatures it makes them not run away at the smallest damage meaning hostile creatures care less about your silly little butter knife.
Last updated: 2 years ago
 1718
0 
Increased Chunk Drops BZ
Allows you to set how many items will drop while breaking things like limestone, sandstone, etc.
Last updated: 2 years ago
 591
0 
Charge Required BZ
Makes it so that when crafting things that require a battery as an ingredient to craft they will fail when trying to use a dead battery.
Last updated: 2 years ago
 1956
0 
Tech Pistol BZ
Advanced Multipurpose Energy Pistol.
Last updated: 2 years ago
 441
0 
No Oxygen Warnings BZ
The game no longer will warn you when running out of O2 even in survival or freedom modes.
Last updated: 2 years ago
 791
0 
Power Order BZ
This mod allows you to prioritize types of power sources over others.
Last updated: 2 years ago
 1022
0 
Extra Options BZ
Some visual options from the F3 menu put into the mod menu, as well as a few extra to allow for clearer water and clearer surface occlusion.
Last updated: 2 years ago
 922
0 
Tool Inspection BZ
This mod allows you to press the i key while holding a tool and if the tool has an animation for the first time it is equipped then it will replay that animation for you.
Last updated: 2 years ago
 686
0 
Configurable Chunk Drops BZ
This mod allows to configure What drops from the different chunks in the game.
Last updated: 2 years ago
 792
0 
Persistent Commands BZ
Saves active status commands like and 'fastgrow' or 'fog' to your save file so you do not have to type them in every time you start your game.
Last updated: 2 years ago
 820
0 
Random Creature Size BZ
Randomize fishy sizes based on menu config min/max
Last updated: 2 years ago
 1004
0 
Fabricator No Auto Close BZ
Stops the fabricator from closing while crafting so you can more easily select a follow up craft. Same thing as holding shift while crafting but automatic.
Last updated: 2 years ago
 1077
0 
Improved Power Network BZ
Overhauls the power transmitter.
Last updated: 2 years ago
 810
0 
Base Deconstruct Fix BZ
Fix for Recipes when Deconstructing Corridor parts.
Last updated: 2 years ago
 671
0 
Base Legs Removal BZ
Very Basic mod with ingame config to disable certain base parts from making legs.
Last updated: 2 years ago