All mods
the king from bone game will now scream whenever you do the cool thing
Last updated: 5 months ago
My mods' quality is degrading.
Last updated: 5 months ago
makes uzi announce your scoreboard Manual download required put them in the ULTRAKILL/ULTRAKILL_Data/Audio folder
Last updated: 5 months ago
Adds more lights to the impact hammer
Last updated: a month ago
Changes the chainsaw from Sawed-On to be black or silver (both options included) instead of the variant color. Does not affect the chainsaw projectile, only the chainsaw attached to the shotgun
Last updated: 5 months ago
A limited life gamemode where you play through the entirety of the ULTRAKILL campaign inspired by COD 4's mode of the same name.
Last updated: 6 months ago
a skinpack that looks similar to reavers. look at the readme on the site on how to get it to work.
Last updated: 5 months ago
Adds optional modifiers to The Cyber Grind.
Last updated: 6 months ago
A Mod which adds a few Achievements to Ultrakill
Last updated: 6 months ago
Adds 'Realism' to ultrakill (mechanics wise not graphics wise)
Last updated: 6 months ago
Changes the color of the health bar near the crosshair to the one specified in the settings
Last updated: 6 months ago
A mod that makes the ground slippy, by constantly setting your jumping state to true. (first mod lol)
Last updated: 7 months ago
A public ULTRAKILL level loader to load levels made with the (also public) Spite Level Editor!
Last updated: 5 months ago
Adds a slot machine to the spawner arm to gamble away your P.
Last updated: 7 months ago
Makes the Flesh Panopticon actually do it's job. Credit to BoddyShmurner and eternalunion.
Last updated: 7 months ago
Replaces the 6-1 and 7-1 OSTS with Rex VanCandy's Covers.
Last updated: 7 months ago
Adds lucky blocks from that one mod from Minecraft
Last updated: 7 months ago
Change color scheme of arms as easily as for weapons
Last updated: 2 months ago
Shitpost and Kaizo themed custom Ultrakill campaign all about the Nailgun.
Last updated: 7 months ago
Adds silly rogue elements that "enhance" gameplay. Style converts to XP. Levelups grant upgrades to choose from. Intended for Cybergrind. Also works in campaign missions, but will most likely explode.
Last updated: 2 months ago