All mods
Making ULTRAKILL nicer, one tweak at a time.
Last updated: 2 years ago
Replaces every single wave enemy with maurice
Last updated: 2 years ago
Replaces something wicked with neco arc to make 0-S more scary
Last updated: 2 years ago
Adds an unused attack from the Hideous Mass that shoots blue homing projectiles, You can change stuff with Configgy
Last updated: 8 hours ago
Adds more of those flashes on enemies when they can be parried or not
Last updated: a day ago
Lets you create binds for specific weapons and optionally automatically skip over them in your weapon cycle.
Last updated: a week ago
Lets you show your weapons' cooldowns while they are not in hand with UI elements or sound.
Last updated: a week ago
Made all enemies invisible!
Last updated: 2 weeks ago
Adds new keybinds to the game. Look at the README on Thunderstore or in the mod for more information.
Last updated: 2 weeks ago
A bingo gamemode for ULTRAKILL. Race against friends and rivals to claim levels on a bingo grid and be the first to win!
Last updated: 2 weeks ago
Turns specific weapons and variations into hitscan weapons.
Currently available weapons: Shotgun
Last updated: 3 weeks ago
Allows your friends to play with your settings and more.
Last updated: 3 weeks ago
A ULTRAKILL mod that doubles the speed of the whiplash.
Last updated: 3 weeks ago
Replaces the Cybergrind skybox with the clouds of Hell.
Last updated: 3 weeks ago
Allows customization of the standard Marksman Revolver's ricoshots. Adjust the number of ricochets and allow all ricoshots to target the same enemy.
Last updated: a month ago
Skips the Bootstrap scene, loading directly into the Main Menu.
Last updated: a month ago
A simple mod that fixes a bug due to which it is impossible to catch fish of the 2 size in ULTRAKILL
Last updated: a month ago
This mod for ULTRAKILL lets players shatter glass by performing a dash or ground slam, nothing more or less.
Last updated: a month ago
Adds a second health bar to Minos Prime with double the health, triggering a second phase when the first bar is depleted.
Last updated: a month ago
Makes various changes to the impact hammer dial, the main change being adding a light to 2/3 of the dial. The README has more information on the changes.
Last updated: a month ago
A mod for ULTRAKILL that adds a real-time damage counter to the StyleHUD, allowing players to track total damage dealt during combat directly on the style bar.
Last updated: 2 months ago