All mods
Replaces Corpse of king Minos' textures with the ones from the terminal.
Last updated: a month ago
Replaces the Virtue with a Biblically Accurate Angel.
Last updated: a month ago
This mod for ULTRAKILL lets players shatter glass by performing a dash or ground slam, nothing more or less.
Last updated: a month ago
Adds a second health bar to Minos Prime with double the health, triggering a second phase when the first bar is depleted.
Last updated: a month ago
Adds more lights to the impact hammer
Last updated: a month ago
Makes various changes to the impact hammer dial, the main change being adding a light to 2/3 of the dial. The README has more information on the changes.
Last updated: a month ago
ULTRASKINS fixed for the full arsenal update
Last updated: a month ago
A mod for ULTRAKILL that adds a real-time damage counter to the StyleHUD, allowing players to track total damage dealt during combat directly on the style bar.
Last updated: a month ago
Play as V2 in ULTRAKILL! Experience combat with a rebalanced health system, fixed loadout, and aggressive gameplay mechanics true to the game's iconic boss.
Last updated: 2 months ago
Makes ULTRAKILL look and sound deep fried, Configgable via Configgy
Last updated: 2 months ago
A mod for ULTRAKILL that spawns Gabriel as your ally during enemy waves. He fights alongside you, clearing enemies with devastating power, but watch out—his attacks can still harm you.
Last updated: 2 months ago
Quick Punches is a mod for ULTRAKILL that lets you adjust the speed and cooldown of punches through an in-game settings menu, giving you full control over melee combat.
Last updated: 2 months ago
A simple mod for ULTRAKILL that increases the size of the Marksman revolver's coins to 500%, making them easier to hit and perfect for casual players or those refining their skills.
Last updated: 2 months ago
A whimsical mod for ULTRAKILL that spawns a plushie of Hakita at the start of every level, adding a fun challenge to carry it through the game.
Last updated: 2 months ago
A mod for ULTRAKILL that regenerates health based on style points earned during combat, capped at 100 HP for balanced and rewarding gameplay.
Last updated: 2 months ago
A mod for casual players that fully restores the player's health when activating a checkpoint in ULTRAKILL, making the game less punishing and more accessible.
Last updated: 2 months ago
Replaces landmines with Mine Turtles :D
Last updated: 2 months ago
Adds silly rogue elements that "enhance" gameplay. Style converts to XP. Levelups grant upgrades to choose from. Intended for Cybergrind. Also works in campaign missions, but will most likely explode.
Last updated: 2 months ago
Changes the color mapping of the impact hammer to allow you to customize its silver color
Last updated: 2 months ago
Adds lights to the sawblade launcher
Last updated: 2 months ago
Makes it so every enemy can be enraged
Last updated: 2 months ago