All mods

 115096
12 
Expand World Size
Allows configuring the world size and altitude settings.
Last updated: 2 weeks ago
 114519
12 
Bigger Chests
Bigger chests, ship storage and carts to help with the tedious chest spam. New sizes are to help with feeling a little more freedom while hoarding while not being overpowered and staying within the spirit of the game.
Last updated: 3 years ago
 114492
17 
Skyheim
Skyheim is a magic mod aimed at providing balanced progression and a reason to go back and slay bosses. Unleash magic both destructive and beneficial!
Last updated: 3 months ago
 114435
20 
OdinsUndercroft
A `Basement` alternative, a more castle-like private basement. Now with Deco and BuildKit pieces! Fixed compatibility for ComfyGizmo Mod!
Last updated: 2 months ago
 112799
19 
AirAnimals
Adds 10 types of birds, 6 types of butterflies and 4 types of beetles to your game.
Last updated: 3 weeks ago
 111863
9 
PopVillages
Populated Villages, PopVillages in short, makes player friendly NPCs (tamed) spawn on Draugr Villages and a few other locations AFTER you remove all the enemies from that area.
Last updated: 3 years ago
 110335
25 
Soulcatcher JC KG Additions
Mod adds 30+ gems for Jewelcrafting mod as well as new Soulcatcher mechanic
Last updated: 2 weeks ago
 109974
42 
Almanac
Achievements, Bounties, Treasure Hunt, Player Metrics, Leaderboard, Indexing
Last updated: a day ago
 109191
45 
BowPlugin
Allows you to configure velocity, accuracy, drawspeed, exp multiplier, crit chance, crit damage, bow crosshair and crosshair color of bows and crossbow weapons. Adds a few new crossbows and bows.
Last updated: 2 weeks ago
 108285
24 
AzuWearNTearPatches
Patches that alter the wear and tear component of build pieces (Walls, ships, carts & shit). Structural integrity, damage and weather options.
Last updated: 2 weeks ago
 108260
39 
BowsBeforeHoes
Bow and Quiver mod. Some tweaks available for archery. 50% chance to return arrows on hit (configurable). This mod is a work in progress with more quivers and features to come.
Last updated: 3 weeks ago
 106933
26 
FastLink
Vanilla UI to quickly join servers configured in a YAML file. Live edit using BepInEx Configuration manager or directly to the file.
Last updated: 6 months ago
 106931
17 
NoRainDamage
Rain will no longer damage structures that have no roof. Now configurable for what gets damaged!
Last updated: 4 months ago
 106800
26 
EquipWheel
This mod adds an user interface for equipping/using items in an easier and faster way. (With Gamepad Support)
Last updated: 4 months ago
 105217
38 
SmoothSave
Removes the freeze that happens if the world is being saved.
Last updated: a year ago
 103861
31 
balrond shipyard
A shipayrd building that let you customize your ship + some fun build pieces and items
Last updated: a month ago
 103192
6 
SimpleRecycling Fixed
Adds a tab to the crafting station that recycles (uncrafts) items from player inventory
Last updated: 2 years ago
 102192
32 
ResourceUnloadOptimizer
Improves loading times and reduces or eliminates stutter in Valheim each time they use Resources.UnloadUnusedAssets and/or GC.Collect. As of Mistlands, the game began to stutter a lot more than it used to. This mod is an attempt at fixing this issue.
Last updated: 10 months ago
 101684
22 
NoSmokeStayLit
Fixed Braziers. Now works with Oven smoke. Takes away smoke and keeps everything lit. Torches, Ovens, Hottubs, Smelters and adds Timed Torches
Last updated: 2 months ago
 101672
29 
SteadyRegeneration
Removes the healing ticks of food and makes you slowly, but constantly regenerate HP instead.
Last updated: 4 months ago
 101483
21 
Valheim Enchantment System
Mod brings old MMORPG's equipment enchantment experience to Valheim
Last updated: 2 weeks ago
 101003
19 
AutoFuel
Automatically pulls fuel and ore for kilns and smelters from the ground and nearby containers.
Last updated: a year ago
 100057
24 
Resurrection
Lets you open a portal to hell, to drag your friends back into the world of the living.
Last updated: 4 months ago
 99743
10 
FarmGrid
Allows for all plants planted with the cultivator to automatically be snapped and placed into a grid in which they will have enough space to grow.
Last updated: 2 years ago