All mods

 59484
17 
RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.
Last updated: a week ago
 25505
12 
RegenWhileSitting
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Last updated: a week ago
 49867
11 
RefinedStonePieces
Adds 103 build pieces made of a new material called refined stone which you can craft at the stonecutter.
Last updated: a week ago
 861
2 
PlayerBase
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: a week ago
 38083
17 
OdinsHares
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Last updated: a week ago
 11391
6 
NoDropsFromMonsterKill
A simple mod that disables drops if a creature is killed by another creature.
Last updated: a week ago
 4969
6 
Minionz
Adds craftable monster disk that can summon small variants of monsters that grants a player a buff which boosts damage, skill level, resistance and other usefull stuff.
Last updated: a week ago
 4833
4 
Mask
Adds 12 different mask, fully configurable.
Last updated: a week ago
 27044
15 
MagicRevamp
An alternative to my MagicPlugin mod, for those who wants a vanilla-like progression, adds 7 staves, 7 wands, 6 armor sets, 7 new materials, 1 crafting station with 2 extensions, a spellbook and 96 spells.
Last updated: a week ago
 340893
63 
MagicPlugin
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Last updated: a week ago
 1876
3 
KoreansPropsAndFurnitures
Adds 215 traditional props and furnitures from korean culture to decorate and clutter your homes.
Last updated: a week ago
 43422
12 
MagicBows
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: a week ago
 21616
12 
LootParticlePlus
A simple mod that changes particles of loot and adds configurable options for timed destruction, stack items on ground, floating items, autopickup radius and autopick hotkey.
Last updated: a week ago
 51798
21 
LazyVikings
A mod that automates your Kilns, Smelters, BlastFurnaces, SpinningWheels, Windmills, Beehives, SapCollectors, Fermenters, EitrRefineries, HotTubs, CookingStations, Ovens, Fire pits and other light sources.
Last updated: a week ago
 11248
8 
Javelins
Adds new 12 throwable weapons called javelins, base on spears stats.
Last updated: a week ago
 8484
7 
Husky
The AllFather has heard your wish, so he scoured the land to find the perfect early christmas gift for you.
Last updated: a week ago
 86402
30 
Hunting
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Last updated: a week ago
 88092
20 
Herbalist
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 17 new pickable plants and 8 new elixirs.
Last updated: a week ago
 21476
13 
HalloweenPieces
Adds 79 new build pieces (halloween theme), a pumpkin that drops from vanilla monsters, 2 foods and a wine.
Last updated: a week ago
 1104
4 
HalloweenHeim
A simple requested mod, Valheim has been taken over by living dead trees.
Last updated: a week ago
 10101
5 
GunzNBullets
Adds 6 guns (rifles/musket) and 18 kinds of bullets.
Last updated: a week ago
 32655
16 
GuckCollector
Adds a new build piece that collects guck from infested trees.
Last updated: a week ago
 57816
23 
GlassPieces
Adds 63 new build pieces made of glass, iron and copper, 2 new materials, 1 new resource that you can mine, and 1 resource collector.
Last updated: a week ago
 5556
7 
FoodEitrRegen
A simple mod that gives you a small fraction of eitr regen base on the eitr food you have eaten, can be multiplied by a configurable multiplier.
Last updated: a week ago