All mods
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Last updated: a day ago
Adds new 12 throwable weapons called javelins, base on spears stats.
Last updated: a day ago
A mod that automates your Kilns, Smelters, BlastFurnaces, SpinningWheels, Windmills, Beehives, SapCollectors, Fermenters, EitrRefineries, HotTubs, CookingStations, and Ovens.
Last updated: a day ago
An alternative to my MagicPlugin mod, for those who wants a vanilla-like progression, adds 7 staves, 7 wands, 6 armor sets, 7 new materials, 1 crafting station with 2 extensions and 96 spells.
Last updated: a day ago
A simple mod that changes particles of loot and adds configurable options for timed destruction, stack items on ground, floating items, autopickup radius and autopick hotkey.
Last updated: a day ago
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: a day ago
Adds 12 different mask, fully configurable.
Last updated: a day ago
A simple mod that adds a mineable barnacle that spawns at the edge of black forest, swamp, and plains.
Last updated: a day ago
A wish mod, adds 45 craftable monster disk which you can use to summon small variants of creatures/bosses that will follow you around.
Last updated: a day ago
A simple mod that disables drops if a creature is killed by another creature.
Last updated: a day ago
A simple commissioned mod that removes the stump from all trees when cutted down.
Last updated: a day ago
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Mods
Enemies
Gear
Misc
Crafting
Server-side
Client-side
Building
Hildir's Request Update
Ashlands Update
Last updated: a day ago
Adds 6 mines/dungeons for ores (ie. copper, iron) across all biomes (except the last 3 biomes), resets every configurable day.
Last updated: a day ago
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: a day ago
Adds 103 build pieces made of a new material called refined stone which you can craft at the stonecutter.
Last updated: a day ago
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Last updated: a day ago
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.
Last updated: a day ago
Requested by a NexusMod user, adds a new build piece that collects resins from trees.
Last updated: a day ago
A simple mod that lets you configure the speed and max capacity of the Sap Extractor. It also displays the duration of the extracting process.
Last updated: a day ago
A mod inspired by enshrouded lets you plant seeds and other vanilla plantable items without cultivating a massive land (which hopefully helps lessen the lag caused by massive farms).
Last updated: a day ago
A mod that adds a total of 41 small and large elevators, horizontal, vertical and diagonal platforms.
Last updated: a day ago
A simple mod that makes your sneaking speed scaled by your Sneak skill level.
Last updated: a day ago
A simple requested mod, makes leeches tameable and produces bloodbag instead of breeding.
Last updated: a day ago
A simple mod that makes Necks tameable and breadable, also adds one eitr food.
Last updated: a day ago