All mods

 92344
40 
ConfigurationManager
Localized, recolored, refined. Changed values are highlighted. Prevent user input or pause the game while window is open. Window scaling.
Last updated: a week ago
 324982
40 
WackyEpicMMOSystem
Adds to your Valheim world a system of levels and distribution of characteristics
Last updated: a week ago
 160921
46 
BetterWards
A dedicated ward mod aimed at improving the way wards work in Valheim.
Last updated: a week ago
 8035
7 
BindOnEquip
A mod for Valheim that allows players to bind items to their account on a character-specific basis, making the items unusable by others. The server can enforce what categories of items are bindable.
Last updated: a week ago
 1005
2 
DiscordControl
Discord variant of ServerControl. Join the Discord to learn on how to set it up.
Last updated: a week ago
 391339
86 
AAA Crafting
AzuAnti-ArthriticCrafting. Gives you an input field to enter the amount of items you want to craft, a search filter feature, and recipe tracking. Controller friendly, with virtual keyboard.
Last updated: a week ago
 65758
12 
XRayVision
An admin mod to allow admins to see who built what, and some detailed object information. Install on server and all clients for best results.
Last updated: a week ago
 156452
47 
WardIsLove
A dedicated ward mod. Based around the idea that wards should be individually configurable. Managed with a simple GUI interface for admins and ward owners (if allowed).
Last updated: a week ago
 62983
19 
PerfectPlacement
Modular FreePlacementRotation, AdvancedBuildingMode, and AdvancedEditingMode from ValheimPlus. The author is not affiliated with the ValheimPlus team. See the description for full details and additional information
Last updated: 2 weeks ago
 499776
104 
AzuExtendedPlayerInventory
AzuEPI is Extended Player Inventory from OdinsQOL pulled out for your modular pleasure. Currently pulled out as is, but soon get a rewrite of sorts!
Last updated: 2 weeks ago
 2562
4 
Fuel Daylight Saving
Disables fuel-based fireplaces in daylight. Configurable exception list (default: never disable campfires and hearths, for cooking and comfort purposes), enforceable server-side.
Last updated: 2 weeks ago
 4841
5 
Colored Food UI
Colors food UI backgrounds based on their dominant stat. Client-side, no configuration.
Last updated: 2 weeks ago
 410
0 
LegacyWard
Protect the Legacy builds, but allow players to claim with rare token.
Last updated: 2 weeks ago
 382601
51 
WackysDatabase
WackysDatabase allows you to control all items/recipes/pieces/creatures/materials/textures via YML files with ServerSync and so much more.
Last updated: 2 weeks ago
 1019
5 
ZenRecycle
The Obliterator preserves one randomly selected ingredient from each item. Smash trash on the ground anywhere.
Last updated: 2 weeks ago
 1321
3 
ZenConstruction
Quick Select Repair, dedicated build menu button, adjust structure rules, and more...
Last updated: 2 weeks ago
 950
1 
ServerControl
Go to https://valheim.cookiemilk.se/servercontrol.html on how to use.
Last updated: 2 weeks ago
 877
4 
ZenBossStone
Each player sees their own version of reality: The boss trophies that they see hung at the start temple depends on their individual progression. Boss loot only drops when sacrificing the trophy.
Last updated: 2 weeks ago
 84220
22 
EpicLoot Therzie
Patches made for Therzies mods, Warfare+, Monstrum+, Wizardry and Armory.
Last updated: 2 weeks ago
 3038
3 
ZenBeehive
Beehives open like containers so you can easily extract honey without throwing it on the roof
Last updated: 2 weeks ago
 4120
0 
PingTweaks
Improves the appearance and behavior of pings.
Last updated: 2 weeks ago
 685
2 
ZenTerrain
Limit terrain deformation to increase the challenge. No moats, no indestructible earth walls
Last updated: 2 weeks ago
 3520
5 
ZenHoverItem
Show hover icons on the cursor. Quickly identify things via the inventory item icon. The human brain recognizes images much faster than it recognizes text.
Last updated: 2 weeks ago
 519
3 
ZenRaids
Monsters can spawn inside your base when torches are unlit. Control raids per biome so that some biomes can be more forgiving than others.
Last updated: 2 weeks ago