All mods

 2663
0 
RailgunnerCritChancePassive
Gives railgunner a new passive that re-enables crit chance
Last updated: 4 months ago
 2442
5 
GYARMOD
A small content mod. Adds balanced vanilla-like items and an ability inspired by Judgement Cut from Devil May Cry 5 for mercenary.
Last updated: 4 months ago
 2285
0 
Alt REX M1
Adds an alternate primary skill for REX
Last updated: 2 months ago
 2241
1 
MoreSkullStacks
Keep a portion of your Desesperado stacks upon death and stage transition when playing bandit.
Last updated: 5 months ago
 2163
1 
AcridM1Nosprintcancel
By Ties
Removes the sprint cancel on Acrid's M1 / primary.
Last updated: a year ago
 2139
0 
MULT Movement Primaries
Modifies MUL-T primary skills to increase their movement abilities. Configurable and have fun!
Last updated: 3 months ago
 2071
0 
MinigunMando
guy shoot fast and straight
Last updated: 3 months ago
 1760
2 
OverridePowerMode
Replaces the primary skill as well, resulting in new MUL-T loadout possibilities.
Last updated: 2 years ago
 1588
1 
DoubleTapPierce
Commando's primary will go through enemies 50% of the time, reduced damage/level slightly.
Last updated: a year ago
 1316
1 
MercenaryTweaks
Adds a variety of useful tweaks for Mercenary
Last updated: 2 months ago
 1154
1 
BitesOut
Swaps the regenerative property of Acrid's bite for reset cooldowns on kill.
Last updated: 5 months ago
 1125
1 
RuinedPaladin
Adds False Son's Secondary to Paladin!
Last updated: a month ago
 881
0 
InfiniteEngiBubbleShield
Makes the Engineer bubble shield ability last until you deploy a new one.
Last updated: 2 weeks ago
 600
0 
LoadoutEnigma
Adds a variant of Artifact of Enigma for character abilities.
Last updated: 2 months ago
 600
2 
Suppressive Nader
A copypasta made real.
Last updated: 2 years ago
 114
1 
SlamProcTweak
Changes the False Son's slam from a 3.0 proc coefficient to 1.0.
Last updated: 3 weeks ago