All mods
Adds a configurable amount of randomly generated items with randomly generated names, icons and models. Can be networked by setting seed to be the same across everyone. Probably really unbalanced but funny! Fork by SuperKael. Made with permission.
Last updated: a month ago
Allows certain on-kill effects to trigger off of kill assists. Server-side and Vanilla-compatible.
Last updated: a month ago
Drop items for sharing or removing using a /drop chat command — [ server-side ] — compatible with SotS and earlier patches
Last updated: 2 months ago
Adds balanced, instance-based loot when you're running with "Artifact of Sacrifice" and "Artifact of Command" enabled. Adds a shortcut F3 to pull all unpicked items to you
Last updated: 2 months ago
Give survivors any skills you want!
Last updated: 2 months ago
The unseen blade is the deadliest.
Last updated: 2 months ago
Less items on Abyssal if cave is open; reduce shrine/drones on Siren's; add Grovetender.
Last updated: 3 months ago
Reverts player physics to pre-sots, reintoducing "features" such as bumping and clipping, while keeping the new optimized version for enemies
Last updated: 3 months ago
Lepton Daisy now pulses twice per item, cleansing debuffs (including band/bear cooldown). Also heals once on holdout start.
Last updated: 3 months ago
FOR MODDERS ONLY. Allows local mod testing for multiplayer.
Last updated: 3 months ago
Official tool for running loadout races, as seen on our twitch channel.
Last updated: 4 months ago
Fixes, buffs, and customization for Chef
Last updated: 4 months ago
Scavs will spawn on actual loops. also some enemy config.
Last updated: 4 months ago
Adds a button to the defeat screen that restarts the last stage instead of ending the run. Serverside.
Last updated: 4 months ago
Makes Sawmerang visible through other objects. Also tracks active saw count and highest bleed stack. Client-side and configurable
Last updated: 4 months ago
Wildbook's TooManyFriends recompiled for SotS. Increases max lobby size for 16, allowing for big lobbies.
Last updated: 4 months ago
Add the current Eclipse difficulty level icon for each survivor in the character selection screen — client-side and vanilla-compatible.
Last updated: 4 months ago
Removes interactable models after they have been used. Configurable for different types of interactables.
Last updated: 4 months ago
Sets Recycler cooldown to instant and adds the cooldown to the run timer. Configurable to only activate after TP event.
Last updated: 4 months ago
Makes the game look more gritty - kinda like Risk of Rain 1 or Returns. RoR1 Soundtrack recommended.
Last updated: 4 months ago
Adds 4 new items (1 white, 3 greens) and 1 equipment to the game. No unlocking necessary.
Last updated: 4 months ago
Gives printers their own icon. Client-side.
Last updated: 4 months ago