All mods

 977
0 
SneakySpawnAdjustment
Makes an enemy spawn on configurable stages. Pls don't tell hifu I did this mod I just like this small unfinished enemy as it is.
Last updated: 3 weeks ago
 390
0 
VanillaItemTweaks
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 3 weeks ago
 37622
7 
GoldenCoastPlusRevived
Adds some things to Golden Coast in the hopes of making it a more interesting and fun environment to visit. Highly configurable.
Last updated: 3 weeks ago
 430116
34 
QoLChests
Quality of life changes to chests, terminals, scrapper, duplicator, turrets and drones. - Hide when empty and highlighting.
Last updated: 3 weeks ago
 2244
2 
ConfigurableBenthic
Adds some configurations to the Benthic Bloom item.
Last updated: 3 weeks ago
 4743
1 
FalseSon Survivor Tweaks
By 0p41
A bunch of tweaks to make the character more fun to play while kepping his identity intact, completely configurable via Risk Of Options.
Last updated: 3 weeks ago
 9227
1 
DirectorReworkPlus
Combat Director Tweaks and Elite Stacking
Last updated: 3 weeks ago
 70132
7 
Downpour
Fighting Time itself: Custom difficulty and scaling overhaul mod that encourages faster gameplay. Highly configurable.
Last updated: 3 weeks ago
 98053
7 
VariantPack NebbysWrath
Variants from MonsterVariantsPlus, Ported to VarianceAPI.
Last updated: 3 weeks ago
 92330
11 
VariantPack TheOriginal30
All of Rob's Variants, ported and modified to VarianceAPI
Last updated: 3 weeks ago
 137539
12 
VarianceAPI
VarianceAPI allows you to create Variants for CharacterBodies, Variants can have different textures, lights, skills, and more.
Last updated: 3 weeks ago
 23890
6 
SnapfreezeDefense
Makes Artificer's Ice Wall block projectiles and ranged attacks. All players need the mod.
Last updated: 3 weeks ago
 50676
0 
DefenseMatrixManager
Library that allows for mods to add entities that can block hitscan attacks on a per-team basis.
Last updated: 3 weeks ago
 82677
6 
Boss Rush
Fight through a gauntlet of nearly all the bosses! Fully networked & supports modded bosses.
Last updated: 3 weeks ago
 939714
61 
Driver
I don't have wheels on my car. It's one thing you should know about me.
Last updated: 3 weeks ago
 16684
6 
SeekingItemReworks
Reworks Seekers of the Storm items & more! Extremely configurable! Unstable Transmitter & Chance Doll fix.
Last updated: 3 weeks ago
 187
1 
ToggledChargedGauntlet
Changes Loader's Charged Gauntlet so that you hit the key once to begin the charge and then again to release without needing to hold down the key. Reduces hand gymnastics on odd keyboards.
Last updated: 3 weeks ago
 44767
12 
Lee Hyperreal
Simulation complete... Commandant, we're going to win this fight. -> v1.1.11 Fixed Non-simple input bug.
Last updated: 3 weeks ago
 70386
6 
EruptionUtil
Adds 'Eruption', a new utility (or special) that blasts you forward and ignites enemies behind you! Very configurable.
Last updated: 3 weeks ago
 17035
5 
LeptonDaisyBuff
Lepton Daisy now pulses twice per item, cleansing debuffs (including band/bear cooldown). Also heals once on holdout start.
Last updated: 3 weeks ago
 16781
2 
DeathMarkFix
Reduces Death Mark debuffs required to 3 and reduces its damage multiplier to 1.35x
Last updated: 3 weeks ago
 881492
38 
CustomEmotesAPI
API for adding emotes to survivors
Last updated: 3 weeks ago
 142378
14 
BlightedElites
Brings back Blighted Elites from RoR1.
Last updated: 3 weeks ago
 5655
3 
RandomlyGeneratedItemsRewrite
Adds a configurable amount of randomly generated items with randomly generated names, icons and models. Can be networked by setting seed to be the same across everyone. Probably really unbalanced but funny! Fork by SuperKael. Made with permission.
Last updated: 3 weeks ago