All mods
Randomizes each individual boss reward
Last updated: 4 years ago
Changes the names and descriptions of some items and maps to be more accurate.
Last updated: a year ago
Allows enemies to be spawned with different items. Lots of configuration such as custom blacklisting and having enemies inherit player items or drop their items.
Last updated: 3 months ago
Replaces the sounds of Bandit's shotgun and revolver to sounds from Pixel Gun 3D!
Last updated: 2 years ago
Adds a Red to White soup in the newt shop
Last updated: a year ago
Adds a lunar item that can help with the 'dodge build', or just armor.
Last updated: 2 years ago
Adjust your jump height dynamically by holding and releasing the jump input. Configurable
Last updated: a month ago
A mod which incorporates (looped, nearly seamlessly) NieR music from NieR: Replicant, NieR: Automata, and NieR: Re[in]carnation into the game. Credit to Contraplayingmodded's OriginalSoundtrack mod. Not based on diggy's NierSoundtrack mod.
Last updated: 2 years ago
Fixes The False Son event on Prime Meridian softlocking with more than 4 players.
Last updated: 2 months ago
Automates Seeker meditation QTE input. Client-side.
Last updated: 2 months ago
Mod that adds (some of) the artifacts from Risk of Rain Returns
Last updated: 10 months ago
The mod heals all players when you activate a cell vent in the void zone
Last updated: 3 years ago
The Railgunner reloads perfectly every time
Last updated: 2 years ago
Allows for full replacement of skin mdl prefabs. Allowing for different skeletons in your skins among other things.
Last updated: 2 years ago
1.0.2 - SOTV, added config for crit and shock | Attempts to modify Jellyfish to act like their Risk of Rain 1 counterparts.
Last updated: 2 years ago
At the beginning of a run, will give a configurable starting health item.'
Last updated: a year ago