All mods
19$ Fortnite Card, who wants it?
Last updated: 2 weeks ago
This mod aims to implement features from classic shoot-em-up games. It contains a fully functional Drone API, fully documented. It also improves behavior and mod compatibility of drones.
Last updated: 2 weeks ago
Adds dynamically generated stages to Risk of Rain 2. Discover procedurally generated stages featuring 8 distinct terrain types alongside 5 captivating themes to explore.
Last updated: 2 weeks ago
Adds variants or different takes of 11 Artifacts. Mirror Swarms 2 Players, Mirror Kin family events, Mirror Glass double items.
Last updated: 2 weeks ago
Greater enemy variety in spawnpools, interactables quality of life, some things for Eclipse, Prismatic Runs, and some more.
Last updated: 2 weeks ago
Hunter's Harpoon works like in Returns. Aegis slows barrier decay. Beads of Fealty spawns multiple Twisted Scavengers. Other small item buffs.
Last updated: 2 weeks ago
Updates most vanilla Artifacts to make them more interesting or diverse. Includes Devotion Inventory Display
Last updated: 2 weeks ago
Adds more Sots-style loop weather variants and adds config for loop variants to happen pre-loop
Last updated: 2 weeks ago
Large content addition to Simulacrum. Adds 80+ Augments, makes Simulacrum beatable, 2 Simulacrum Artifacts and a lot of extras for the gamemode.
Last updated: 2 weeks ago
Gives Merc Skins, Blight Acrid colored effects. Adds a lot of information and visual Quality of Life. (This mod no longer affects game play)
Last updated: 2 weeks ago
Adds 8 Artifacts, many in the spirit of Dissonance, Kin or Metamorphosis. Adds a updated Artifact of Spirit from RoR1.
Last updated: 2 weeks ago
Fixes wrong spawn pools being chosen often ever since Sots and many Sots spawn pools not being implemented.
Last updated: 2 weeks ago
API for adding custom elite types
Last updated: 2 weeks ago
Adds more void variants for vanilla items, and tweaks and expands upon some void content.
Last updated: 2 weeks ago
Reduces the game's physics update rate to improve performance. No noticeable impact on gameplay mechanics, but a small to noticeable boost in performance.
Last updated: 2 weeks ago
Survivors can revive fallen teammates, but it comes at the price of their own health and safety! Optional death curse mode. Highly configurable. ( multiplayer heal spawn )
Last updated: 2 weeks ago
Ported to Seekers of the Storm
Last updated: 2 weeks ago
Literally just a port of Tsunami items for SotS.
Last updated: 2 weeks ago
Currently adds in 1 white, 2 green and 2 red items. Fixes.
Last updated: 2 weeks ago
Adds Soy Sauce, an item that has anti-synergy with proc chains. Attacking a single enemy will increase your damage, attacking another will reset the damage back to normal.
Last updated: 2 weeks ago
Adds 9 items or something(?), ILSpied and reverse engineered the soundbank...
Last updated: 2 weeks ago
Adds the CHEF robot from RoR1 as a survivor. Multiplayer-compatible!
Last updated: 2 weeks ago
Gives Commando's default secondary a lightning AOE and boosts its damage.
Last updated: 2 weeks ago
Adds in a bunch of potential enemies to Void Fields, now with configs & modded enemy supports! SimulacrumAdditions support.
Last updated: 2 weeks ago