All mods
Removes the cooldown on the Headstompers / H3AD-5T v2 (its useless for dps anyway)
Last updated: 5 years ago
Forces the friendly AI to follow the player within some range
Last updated: 5 years ago
Change the item drop chance of chests
Last updated: 5 years ago
Gives every character besides Mercenary an extra Jump without any items
Last updated: 5 years ago
Changes the base crit chance to be 10%
Last updated: 5 years ago
This is a simple mod that makes the Engineer's shield remain deployed until redeployed!
Last updated: 5 years ago
Changes the scoreboard a little bit. (Configurable)
Last updated: 19 minutes ago
Re-implements the Void Suppressor!
Last updated: 25 minutes ago
Makes Bottled Chaos a lunar item.
Last updated: an hour ago
LOITER PENALTY REWORKED! A difficulty aimed at bringing Eclipse level challenges while maintaining somewhat vanilla gameplay.
Last updated: 5 hours ago
Configurable fall damage changes.
Last updated: 11 hours ago
Adds 1 Lunar item: Gain a chance to double items from chests... BUT you have a time limit each stage.
Last updated: a day ago
Adds an Uncrusted Sandwich
Last updated: a day ago
Reworks the Hunters Harpoon to be a crit item that gives movement speed based on critical hit chance
Last updated: 2 days ago
Makes an enemy spawn on configurable stages. Pls don't tell hifu I did this mod I just like this small unfinished enemy as it is.
Last updated: 3 days ago
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 3 days ago
A bunch of tweaks to make the character more fun to play while kepping his identity intact, completely configurable via Risk Of Options.
Last updated: 3 days ago
Library that allows for mods to add entities that can block hitscan attacks on a per-team basis.
Last updated: 4 days ago
Changes Loader's Charged Gauntlet so that you hit the key once to begin the charge and then again to release without needing to hold down the key. Reduces hand gymnastics on odd keyboards.
Last updated: 4 days ago
Changes to Eclipse gamemode for a faster, more aggressive experience. Configurable
Last updated: 5 days ago
Gives Commando's default secondary a lightning AOE and boosts its damage.
Last updated: 5 days ago