All mods
A mod which aims to add a pack of maps to the games standard loop
Last updated: 2 months ago
Gives effects to some consumed items.
Last updated: 2 months ago
Reverts burn duration related changes from the SOTV update to the older base game formula. Back by popular demand!
Last updated: 2 months ago
The Red Plane conquers the storm. Some (more) bugs regarding insects have been fixed
Last updated: 2 months ago
Adds a playable Lemurian, Imp and Lunar Exploder to the game.
Last updated: 2 months ago
Slight rebalance to make bad items at least feel impactful and make item scaling intuitive
Last updated: 2 months ago
Adds some configurations to the Benthic Bloom item.
Last updated: 2 months ago
A bunch of tweaks to make the character more fun to play while kepping his identity intact, completely configurable via Risk Of Options.
Last updated: 2 months ago
Fighting Time itself: Custom difficulty and scaling overhaul mod that encourages faster gameplay. Highly configurable.
Last updated: 2 months ago
All of Rob's Variants, ported and modified to VarianceAPI
Last updated: 2 months ago
VarianceAPI allows you to create Variants for CharacterBodies, Variants can have different textures, lights, skills, and more.
Last updated: 2 months ago
Makes Artificer's Ice Wall block projectiles and ranged attacks. All players need the mod.
Last updated: 2 months ago
Library that allows for mods to add entities that can block hitscan attacks on a per-team basis.
Last updated: 2 months ago
Fight through a gauntlet of nearly all the bosses! Fully networked & supports modded bosses.
Last updated: 2 months ago
I don't have wheels on my car. It's one thing you should know about me.
Last updated: 2 months ago
Reworks Seekers of the Storm items & more! Extremely configurable! Unstable Transmitter & Chance Doll fix.
Last updated: 2 months ago
Changes Loader's Charged Gauntlet so that you hit the key once to begin the charge and then again to release without needing to hold down the key. Reduces hand gymnastics on odd keyboards.
Last updated: 2 months ago
Adds 'Eruption', a new utility (or special) that blasts you forward and ignites enemies behind you! Very configurable.
Last updated: 2 months ago
Lepton Daisy now pulses twice per item, cleansing debuffs (including band/bear cooldown). Also heals once on holdout start.
Last updated: 2 months ago
Reduces Death Mark debuffs required to 3 and reduces its damage multiplier to 1.35x
Last updated: 2 months ago