All mods
Contains 5 new artifacts.
Last updated: 2 years ago
Changes how items are displayed on Bandit to fit Liamono's 'Fem Bandit' model
Last updated: a day ago
Adds a few skins. Currently adds a green skin to Bandit, Mercenary, and Huntress.
Last updated: 2 years ago
Every minute, a random effect happens. Heavily inspired by the "Chaos Mod" series of GTA games.
Now with Twitch Integration!
Last updated: a week ago
GeoGreymon found a new evolution - GeoLoaderGreymon! As with all my skins, includes tail physics - Updated with new arms!
Last updated: 2 years ago
All of Rob's Variants, ported and modified to VarianceAPI
Last updated: 2 months ago
A Continuation of MisterName's Balanced Obliterate. Obtain Extra Lunar Coins when Obliterating based off the amount of Stages cleared, loops cleared and your Chosen Difficulty. Supports Starstorm's Typhoon and has Fallbacks for custom difficulties.
Last updated: 3 years ago
Five Nights at Freddy's Skins for ROR2 survivors. Oh yeah!
Last updated: 2 years ago
This mod lets you start every run in the bazaar.
Last updated: 2 years ago
Custom Railgunner Skin with hair, ear, and tail physics. Now with Custom Item Displays
Last updated: 2 years ago
Changes how items are displayed on Mercenary to fit Liamono's 'Fem Mercenary' model
Last updated: a day ago
1.0.1 - Removed R2API Dependency | Adds options to change pickup notification durations. Now includes New, First Stack, and Subsequent Stacks duration.
Last updated: a month ago
Brazilians can double jump
Last updated: 2 years ago
Gives Commando a skin heavily inspired by Star Wars clone troopers.
Last updated: 2 years ago
Allowing mods was a mistake
Last updated: 2 years ago
A simple mod that adds all 8 Eclipse difficulties to the standard difficulty pool for use in multiplayer.
Last updated: 4 years ago
Remove the worst elite type in the game
Last updated: 3 months ago
Add a Skill Variant for Chef's Primary. No more stocks, can keep the fire primary button pressed, cleavers automatically returns to you upon reaching their max range.
Last updated: 3 months ago
Tweaks and silliness. Size, effects, stocks on crosshair, dash while charging, and m1+m2 air slam stuff
Last updated: 3 months ago
This mod shows the current item counts in the item selection dialog of the Artifact of Command and the Scrapper.
Last updated: 2 years ago
Adds content from Lobotomy Corporation. Currently adds 1 survivor, 7 enemies, 7 survivor variants, and 1 skill. [1.6 - Lamp Artificer]
Last updated: 2 months ago
Gives silly names to allies, such as Drones, Turrets, Beetle Guards, etc.
Last updated: 3 months ago
Allows you to also use red scrap on 5 green items to 1 red item cauldrons, if no red scrap is in inventory it will work as before.
Last updated: 2 years ago