All mods
I drive
Last updated: 21 hours ago
A sequel to Starstorm 1. Adds new survivors, mechanics, items, skills, enemies, and more!
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Skins
Player Characters
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Server-side
Skills
Last updated: 21 hours ago
Fixes Corpsebloom in Eclipse 5+ and removes Transcendence from Eclipse item pool.
Last updated: a day ago
Vanilla-compatible fixes to basegame content. Some are server-side, some are client-side.
Last updated: a day ago
An expansion item mod. Currently has 13 regular items, 9 Void Lunar items, 4 equipment, and 8 void items
Last updated: 2 days ago
Makes chest and/or item drops separate for each player
Last updated: 3 days ago
Allows you to hide some item displays based on a character
Last updated: 4 days ago
Fixes unpredictable multiplayer lag for Mithrix's pizza (big spinny) attack
Last updated: 4 days ago
Changes Unstable Transmitter to be a void item of Old War Stealhkit
Last updated: 5 days ago
Gives each player an item at a level specified in host config
Last updated: 5 days ago
Adds a damage log to the HUD to show what you have taken damage from recently — [ client-side ] — please read the README!
Last updated: 5 days ago
Adds configuration to all debuffs to enable or disable transferring via Noxious Thorn. Enables Heretic's Ruin to transfer by default.
Last updated: a week ago
Fixes some red guys
Last updated: a week ago
Tries to fix (spammy) vanilla null reference exceptions — [ server-side* ]
Last updated: a week ago
A reworked Mithrix fight. Fixed for SotS Items & Elites patch.
Last updated: a week ago
Loop after defeating Mithrix via a portal inside the Rescue Ship; Configure pressure plates to stay pressed down for a duration; Quit to Lobby button; Teleport out of bounds items; and other small gameplay changes (check the README!) — [ server-side ]
Last updated: a week ago
[SotS : tweak + fix] Makes Prime Meridian less painful in multiplayer by adding a revival method; Fixes Geodes throwing NullReferenceException in multiplayer when a player is dead (pre-1.3.6) — [ server-side ]
Last updated: a week ago
Fixes some hunks
Last updated: a week ago
Rebalances/Buffs some items.
Last updated: a week ago
Like it says on the tin: Brilliant Behemoth can now proc!
Last updated: a week ago
Buffs Beetle Guards by making them absolute units.
Last updated: a week ago
Sprint by default, as God intended
Last updated: a week ago
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: a week ago
Allows certain on-kill effects to trigger off of kill assists. Server-side and Vanilla-compatible.
Last updated: a week ago