All mods
Randomizes each individual boss reward
Last updated: 5 years ago
Allows you to configure many parameters of chance shrines to your liking.
Last updated: 5 years ago
Extends all Pings to be around for around 1 Minute and 30 Seconds, so that you dont need to repeat adding Pings for your friends to see them
Last updated: 6 years ago
Config for removing any enemy from stage spawnpools. Server-side and Vanilla-compatible.
Last updated: 3 days ago
Fixes attacks from various enemies not scaling with attack speed.
Last updated: 5 days ago
A standalone port of the Well-Rounded Balance mod's gold/cost scaling. Also has some separate config options for Starstorm 2's late-game elites.
Last updated: a week ago
Fixes RoR2 by making End Cities 3x less common.
Last updated: a week ago
Pauses time and gives you a camera view of each interactable you missed at the end of the stage. Configurable.
Last updated: a week ago
They will feel pain they've never imagined!
Last updated: a week ago
Allows player to change skills mid-run via a radial menu.
Last updated: 2 weeks ago
A suspicious impostor arrives in Risk of Rain 2
Last updated: 2 weeks ago
Add progression to your runs with skill upgrades (+SOTS compatible!)
Last updated: 2 weeks ago
THE RETURN OF THE RETURN OF THE KING
Last updated: 2 weeks ago
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Last updated: 2 weeks ago
changes ZetAspect aspects to Highlander tier.
Last updated: 2 weeks ago
MSU (More Stats and Utilities) is an API mod for utilizing additional stats such as for jump count, barrier decay, shield regeneration delay, fractional luck, execution, healing multipliers, and more.
Last updated: 3 weeks ago
Small mod that uncaps player level so you can make longstanding solitude runs viable
Last updated: 3 weeks ago
Buffs the damage output of Seeker's default kit so that it's not literally Arrow Rain Huntress tier. Vanilla-compatible, most features are Client-Side.
Last updated: 3 weeks ago