All mods
Exposes an easy-to-use API to add custom items to the in-game shop.
Last updated: 2 days ago
Allows you to change the faces on the drones!
Last updated: a month ago
.dll library that give access to multiple random functions based on luck.
Last updated: 3 weeks ago
A library of tools to help developers.
Last updated: a month ago
A redistributable plugin for BepInEx for UnityJigglePhysics.
Last updated: 5 months ago
Only allow one type of monster to spawn
Last updated: 6 months ago
API to fix post-processing on Unity Cameras
Last updated: 6 months ago
Tone down the Big Slap/Giant/Titan monster to make him survivable
Last updated: 6 months ago
Allows you to play Content Warning offline.
Last updated: 6 months ago
NuGet WebSocketSharp-netstandard package re-bundled for convenient consumption and dependency management.
Last updated: 7 months ago
Replaces the weapon for the 'Dog' creature with a shotgun, now the weapon fires 20 rounds at a time with a huge spread. (Does not change the model)
Last updated: 7 months ago
Get loaded mods from r2mm/Thunderstore's mods.yml
Last updated: 7 months ago
Make enemies killable, needs other mods installed to give players the means.
Last updated: 8 months ago
A library to add and use localizations in Content Warning in almost exactly the same way the base game does.
Last updated: 8 months ago
Try to survive in the old world with an increased number of monsters!
Last updated: 8 months ago
Universal Custom Prefabs API For Unity Games, Modified For ContentWarning
Last updated: 8 months ago
[v19] Adds missing items and monsters! (Read Description)
Last updated: a month ago
NuGet ZString package re-bundled for convenient consumption and dependency management.
Last updated: 7 months ago
Allows installed plugins to request creation of Fields, Properties, Methods, and more in Managed DLLs.
Last updated: 6 months ago
A library to help with creating and getting Enums
Last updated: 9 months ago
Tool for Content Warning mod developers to temporarily sync host configs with other players in a lobby.
Last updated: 8 months ago
ContentLibrary handles ID assignment, creation and replication of ContentProviders and ContentEvents for developers.
Last updated: 9 months ago
Every enemy can mimic the voice of any player currently in the game.
Last updated: 7 months ago