All mods
Lets you adjust different internal values via config
Last updated: 12 months ago
COMPATIBLE WITH v45. Allows for editing of posters inside of the ship
Last updated: 12 months ago
COMPATIBLE WITH v45. Allows for editing of paintings
Last updated: 12 months ago
Configuration file syncing library for BepInEx.
Last updated: a year ago
A library for Lethal Company, providing a standardised way to save and load modded data.
Last updated: a year ago
A library for registering new monsters which brings a bunch of useful methods for monsters!
Last updated: a year ago
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Last updated: a year ago
Aubarino's API for useful and fun stuff, good for enemies, does stuff well and isn't easy to break much kinda smh
Last updated: a year ago
Configurable Chat Shortcuts and Radial Menu
Last updated: a year ago
Enables the use of AI pathfinding and navigation in the Company Building allowing other mods to spawn Enemies.
Last updated: a year ago
It support scrap/unlockable/store item name korean localization based on LethalLib 0.14.2
Last updated: a year ago
Made this tool for Diversity.
Last updated: a year ago
Basic wrapper around HotKeyIt's AHKDLL (aka AutoHotkey_H) for .Net Projects.
Last updated: a year ago
An adjustment for me and my friends, do not download
Last updated: a year ago
Configuration syncing made easy thanks to CSync by Owen3H.
Last updated: a year ago
Another library for Lethal Company for my own personal selfish use.
Last updated: a year ago
Free boomer box :)
Last updated: a year ago
Allows you to upload your own custom coffee mugs and soda cans.
Last updated: a year ago
NOW YOU CAN DO EVERYTHING WITH JUST SAYING A PHRASE. If you are lazy like me and don't want to waste time on typing, this mod is for you.
Last updated: a year ago
An API for logging and log formatting
Last updated: a year ago
A preload patcher that injects *blank* Unity Event methods, or really any method name, onto mod-requested objects for use with typical MonoMod patching.
Last updated: a year ago
A preload patcher that injects virtual NetworkBehaviour methods on all sub-classes.
Last updated: a year ago
Adds TWENTY unique events and acts as a library for adding more
Last updated: a year ago
API that allows sending messages inside Unity games that use Netcode for GameObjects without having to create Prefabs with NetworkObjects.
Last updated: a year ago