All mods
Host and client mod that prevents players from making noise with the horn items.
Last updated: a year ago
Randomize the sounds and songs of tons of items and enemies!
Last updated: 3 months ago
A chat-based, server-side mod that allows players to trigger all sorts of effects and events. Highly customizable!
Last updated: 8 months ago
Allows the host to override the chance of random events.
Last updated: 2 months ago
Look! It's a rock!
Last updated: 10 months ago
A mod that plays the Scissorman chase theme around the Barber!
Last updated: 4 months ago
Adds one new difficult snowy moon to the game! [v64] (LLL)
Last updated: 2 months ago
Open & Close Doors to Spite The Living!
Last updated: 11 months ago
Adds more fun and wacky features to your game... live on the edge
Last updated: a year ago
[V50] Makes you able to toggle indoor hazards!
Last updated: 8 months ago
Replaces multiple sounds including the intro and etc. This also replaces all ambient sounds with the ambient sounds from Containment Breach.
Last updated: 11 months ago
The Default Ratpack modlist for Lethal Company which includes MoreCompany. NOT FULLY TESTED YET.
Last updated: a year ago
Fixed the ThunderStore mod manager folder structure.
Last updated: 2 months ago
Changes hoording bug sounds for Crazy Dave sounds. Wabiga Wabugu
Last updated: 11 months ago
The best death enhancement mod to make your game more difficult the more you die!
Last updated: a year ago
The Company Buying Rate is constantly 100%
Last updated: 4 months ago
Mod designed to provide methods for modifying game experiments. (Experimental Research til v1.0.0)
Last updated: 10 months ago
Make random effects happen in your Lethal Company game. This mod is heavily inspired by the GTA 5 Chaos Mod.
Last updated: 7 months ago
a silly little mod :3
Last updated: 4 months ago
[Server-side] Logs in the chat (and on spectator tips when you're ded) purchases made by other players
Last updated: 5 months ago
API that allows sending messages inside Unity games that use Netcode for GameObjects without having to create Prefabs with NetworkObjects.
Last updated: 11 months ago
Made it for friends
Last updated: 11 months ago