All mods
Introduces Stanley into the world of Lethal Company.
Last updated: 3 months ago
(LLL) Extra scraps to spice up your Slaughterhouse experience! Pre-configured and balanced out of the box.
Last updated: 3 months ago
Extends the insanity system uwu
Last updated: 4 months ago
Bring back some of the legacy features from the Version 9 release of Lethal Company, like hour-based quota, different times on different moons, and more. Changes gameplay a lot for a somewhat fresh experience.
Last updated: 4 months ago
Do NOT try turning it off and on again.
Last updated: 4 months ago
Adds a gnome plush (as scrap) to the game, which will make gnome sounds occasionally!.
Last updated: 4 months ago
A simple mod for Lethal Company that adds support for Discord's Rich Presence
Last updated: 4 months ago
Marooner's Bay from Splatoon 2 and 3's Salmon Run gamemode. A supposedly abandoned moon with an abundance of unique scrap and creatures.
Last updated: 4 months ago
JPOGStegosaurus for Lethal Company.
Last updated: 4 months ago
Adds a customizable BlÄhaj plushie scrap item.
Last updated: 5 months ago
Adds a customizable Octolar plushie scrap item.
Last updated: 5 months ago
Includes configurable replacements for every entity with primarily Salmon Run themed creatures and characters from Splatoon
Last updated: 5 months ago
Mod focused on providing a purchase where in the next moon landing, incase the team gets fully wiped, the scrap stored inside will not be removed.
Last updated: 5 months ago
Full Darkness is a mod that makes darkness pitch black. Formerly "Full Darkness" from Diversity.
Last updated: 5 months ago
Introduces a finite number of charges for the teleporter, in contrast to vanilla where the teleporter has unlimited charges. The charges reset every in-game day. The amount of charges is adjustable via the config file.
Last updated: 5 months ago
This mod allows all future re-purchasing of the Company Cruiser to be covered by the warranty.
Last updated: 5 months ago
v64. Allows you to customize the chance of a meteor shower.
Last updated: 5 months ago
Mod focused on providing a shop item which can be used to retain oxygen while underwater in flooded weathers
Last updated: 6 months ago
Provides integration between Coroner and Mimics.
Last updated: 6 months ago
Based on Rugbug's Skinwalkers mod
Last updated: 6 months ago
Fall damage is calculated smoothly from 30 to 100+ instead of pre-set stages of damage.
Recommended to be used with LethalWeight.
Last updated: 6 months ago
Equipment from the Fallout series ported to Lethal Company!
Last updated: 6 months ago
Removes the penalty for dead players. Works with V62 and without LC_API.
Last updated: 6 months ago