All mods
A collection of rebalances for several aspects of the game. Fully configurable, and fully networked - the host controls everything!
Last updated: a week ago
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Last updated: 2 weeks ago
Adds a shiba wielding a bat looking for blood. Very aggressive.
Last updated: 2 weeks ago
Lets you keep some scrap on the ship after dying in singleplayer, for a more casual solo-friendly experience.
Last updated: 2 weeks ago
Saves certain unlockables when the run resets. Configurable to keep suits, furniture, and/or ship upgrades.
Last updated: 2 weeks ago
Rewamps the ecosystem to feel more alive and immersive.
Last updated: 2 weeks ago
Unlock moons permanently or progressively reduce their costs. Add new moon progression mechanics in Discovery Mode. Moon sales and more.
Last updated: 3 weeks ago
[v40/v69+] Display real-time game stats on your stream using browser sources. Shows the player count, current moon, weather, day count, quota, and ship loot. Works with OBS, Streamlabs OBS, and similar software for Twitch, YouTube, TikTok, Kick, and more.
Last updated: 3 weeks ago
A Vanilla friendly storage interior, with some unique generation.
Last updated: 3 weeks ago
Random stuff from TestAccount
Last updated: a month ago
(LLL) adds new moons a game. by Ceelery/Tolian!
Last updated: a month ago
Patches for split competitive runs
Last updated: a month ago
Winter planet with a lodge as main building/facility
Last updated: a month ago
This mod lets you configure the CoilHead enemy. Power Level, Movement Speed, Attack Damage, Attack Speed, Probability Curve, and per moon Spawn Weight and Max Spawn Count. (StarlancerAIFix compatibility to configure spawning inside and outside)
Last updated: 2 months ago
Mod for Lethal Company, that allow adjusting item loss after mission
Last updated: 2 months ago
New Outside Objects and a system to add your own
Last updated: 2 months ago
Adds Luigi's Mansion as a custom moon
Last updated: 2 months ago
Rewamps the ecosystem to feel more alive and immersive.
Last updated: 2 months ago
Who needs working doors anyway?
Last updated: 2 months ago
Immerse yourself in the macabre world of Saw, where every tape played triggers a deadly game.
Last updated: 2 months ago
On player death, revive the player as a Masked. Configurable spawn chance.
Last updated: 3 months ago
A standalone version of an enemy from Harvest Moons.
Last updated: 4 months ago
Backrooms Patch, but real
Last updated: 4 months ago
Allows the use of custom music for the Company Cruiser radio (also adds other QoL config settings to the radio)
Last updated: 4 months ago