All mods
An Unreal Tournament Interior modeled after DM-Curse][, DM-Agony, and DM-Codex.
Last updated: 5 hours ago
Adds command: seed (seed) to make a replayable set of days to compete against other players
Last updated: 9 hours ago
This mod changes the sound effects of the Flowerman/Bracken
Last updated: 15 hours ago
Podcat QOL mods
Last updated: 19 hours ago
Adds more suits that are personal probably not to interesting to many people
Last updated: 20 hours ago
Adds my rendition of the CancerousRodent from ULTRAKILL to LethalCompany. A silly little mod I made for friends, but it should work for everyone else too. (Which is you, I hope :3)
Last updated: a day ago
An early game swamp moon bathed in Indigo.
Last updated: a day ago
A Vanilla-Themed 600 cost forest moon, similar to Vow and March, but with some unique twists...
Last updated: a day ago
Hide and seek gamemode in Lethal Company without having to download modpacks. Configurable to some extent.
Last updated: a day ago
HQHQ mod to verify runs that utilize mods
Last updated: 2 days ago
Did I spent 2 days looking up Neco Arc songs? Yes. Yes I did.
Last updated: 2 days ago
The mod was created for playing with my friends and does not serve any other purposes.
Last updated: 2 days ago
Kureiji Ollie as a model for moresuits
Last updated: 2 days ago
Cambia la música de la nave de reparto por la canción Granjita Radioactiva hecha por Kabuto.
Last updated: 2 days ago
Shirakami Fubuki as a model for moresuits
Last updated: 2 days ago
Custom Menu made by IntegrityChaos and Moroxide
Last updated: 2 days ago
Bring peace to the facility as a Turkish Gendarmerie Public Order Sergeant!
Last updated: 3 days ago
some random music pack
Last updated: 3 days ago
Unstable Beta version of Loadstone. !!EXPECT OCCASIONAL BREAKAGES!!
Last updated: 3 days ago
Our hairstyles plus some suits that were provided to us by NutDaddy!!!
Last updated: 3 days ago
A configurable mod to disable mineshafts, Barbers, Maneaters, and Artifice facilities. It also allows you to adjust Artifice scrap spawns, and fix players being marked 'missing' when magnet-linked cruisers depart.
Last updated: 3 days ago