All mods
Automatically distribute items to players on pickup.
Last updated: 3 weeks ago
we have nemesis commando at home
Last updated: 3 weeks ago
Uncap bandit standoff buff
Last updated: a month ago
Haphazardly adds various content, designed by Casey William (ENNWAY).
Last updated: 3 weeks ago
Tool for easily viewing sprites in-game.
Last updated: a month ago
Open all existing command crates with a single button press
Last updated: a month ago
Content mod that currently adds 16 items and 3 equipment.
Last updated: 5 days ago
Removes random damage number variance.
Last updated: 2 months ago
Let's you ban stages from the ImGUI menu (insert key to open).
Last updated: 2 months ago
Friendly abstractions of the game's internal functions for easier modding.
Last updated: 6 hours ago
Allows exiting command crates and saves last selection.
Last updated: 3 months ago
Buffed Artificer. You can hover by holding jump.
Last updated: 2 months ago
Introduces harder changes to the final boss' attacks.
Last updated: 3 months ago
You only need 2 drones to upgrade (instead of 3)
Last updated: 3 months ago
Changes the HP Cap to 100000000 (from 9999).
Last updated: 3 months ago
Enemies no longer drop equipments
Last updated: 3 months ago
Engineer turrets don't receive any items anymore.
Last updated: 3 months ago
Fixes CHEF's SEAR not stunning and added duration to temporary items created by COOK.
Last updated: a month ago
Project to add a bunch of existing monsters as playable characters. WORK IN PROGRESS
Last updated: 3 months ago
Brain was small, but now me smart. It's Big Brain Time.
Last updated: 3 months ago
You can revive him now.
Last updated: 3 months ago
Makes most items become drones.
Last updated: 3 months ago
Allows drones to inherit items from the player
Last updated: 3 months ago
Sort the items in the inventory
Last updated: 4 months ago