All mods
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Last updated: a year ago
A utility library for adding custom rarities to the game.
Last updated: a year ago
A utility library for adding custom card themes to the game.
Last updated: a year ago
Patches erroneous logic in the base game regarding temporary stat effects.
Last updated: 2 years ago
Fixes issues with players getting less respawns than they should.
Last updated: 2 years ago
Fixes trajectories of zero-gravity bullets
Last updated: 3 years ago
Fixes issues with some block stats not working properly.
Last updated: 3 years ago
Fixes a bug that causes attack-cooldown to persist between rounds, points, and death.
Last updated: 2 years ago
Patches several issues with Teleport.
Last updated: 2 years ago
Stops the persistence of the regeneration stat
Last updated: 2 years ago
Stops the persistence of gravity modifications
Last updated: 2 years ago
A patch to fix bursts and blocking persisting between rounds.
Last updated: 2 years ago
Patches the game so that Gun.ProjectileSize actualy works
Last updated: 2 years ago
Fixes issues with attack level components killing themselves.
Last updated: 2 years ago
Makes Gun.recoilMuiltiplier and Gun.bodyRecoil function.
Last updated: a year ago
Patches the even spread stat to make it work.
Last updated: 2 years ago
Patches a bug in the vanilla game regarding bullet bounces.
Last updated: 2 years ago
Enables use of the feild
Last updated: 2 years ago
Switch of some effects, for a more comfortable game with mods for a large number of cards
Last updated: 3 years ago
Fixes some vanilla cards to have accurate stats stat
Last updated: 2 years ago
Makes gun.useCharge and related functions actually work
Last updated: a year ago
Less annnoying toxic clouds by making them have transparency
Last updated: 2 years ago
Get rid of the pesky simple stats...
Last updated: 2 years ago