All mods
Configurable tweaks and quality of life changes for Artificer
Last updated: a day ago
Stops QueensGland from spawning Beetle Guards on top of you when visiting the bazaar, to avoid them pushing the player off of the spawnpoint and making them fall off the stage.
Last updated: a day ago
Fixes wrong spawn pools being chosen often ever since Sots and many Sots spawn pools not being implemented.
Last updated: 2 days ago
Configurable enemy and interactable weights and credits. supports mods!
Last updated: 5 hours ago
Adds a Prime Meridian portal that spawns after defeating Voidling
Last updated: 4 days ago
This mod adds custom shaders to Risk of Rain 2.
Last updated: 4 days ago
Sets in a new ROBOMANDO skin for Robomando! Includes toggleable tweaks. More skins coming soon...
Last updated: 3 days ago
Removes some of the annoying debug logs
Last updated: 5 days ago
Buff Egocentrism with stats and rules. Configurable.
Last updated: a week ago
Configurable elite ramp/IDRS overrides.
Last updated: a week ago
Adds more Sots-style loop weather variants and adds config for loop variants to happen pre-loop
Last updated: 2 days ago
Tweaks to Prime Meridian's lightning and monster spawns
Last updated: 2 weeks ago
Fixes the loading screen sprite and numbers overlapping each other
Last updated: 2 weeks ago
Tweaks to the Child enemy. Configurable.
Last updated: 18 hours ago
Tweaks False Son (Boss) laser and dash to make the fight a bit more balanced.
Last updated: 2 weeks ago
A difficulty aimed at bringing Eclipse level challenges while maintaining somewhat vanilla gameplay.
Last updated: 6 days ago
Fixes, buffs, and customization for Chef
Last updated: 2 weeks ago
Fixes to Halcyonites pathing, hitbox, and AI
Last updated: a day ago
Rebalanced some of the weaker items in the game. IN DEVELOPMENT
Last updated: 2 weeks ago
Adds a new set of skills, unlimited orbs, Sojourn with: damage timer indicator, directional input and cast skills during it, no QTE, targeted Unseen Hand, tranquility crosshair indicator, and more! Fully configurable.
Last updated: a day ago
Makes Spite Bombs deal damage based on the ambient level instead of the victim's damage stat.
Last updated: 2 weeks ago
Just a few text changes for not real reason.
Last updated: 2 weeks ago
shoutout greenalienhead
Last updated: a day ago
Tweaks and a fix for the Scorch Wurm enemy. Configurable.
Last updated: a week ago