All mods
Gain an additional jump that goes on cooldown after use.
Last updated: 3 months ago
Removes certain enemies intentionally missing first attack if they aren't visible on screen. Serverside.
Last updated: 3 months ago
Reworks Growth Nectar to greatly buff all organic allies & spawn a friendly guardian
Last updated: 3 months ago
Increases Chef's M1 proc coefficient from 0.5 to 1.0
Last updated: 3 months ago
Removes the Seekers of the Storm ad on the main menu.
Last updated: 3 months ago
Prevents fired hitscan bullets from hitting the owner, like The Crowdfunder.
Last updated: 3 months ago
Sets Void Fields scenedirector interactable credits to 0. Server-Side and Vanilla-Compatible!
Last updated: 4 months ago
Allows enemies to be spawned with different items. Lots of configuration such as custom blacklisting and having enemies inherit player items or drop their items.
Last updated: 4 months ago
Does what it says. Server-Side and Vanilla-Compatible.
Last updated: 4 months ago
Makes Runalds Band and Kjaros Band a random proc, like in Early Access. Server-side and Vanilla-Compatible.
Last updated: 4 months ago
Changes the downside of Gesture of the Drowned from autofire to Enigma. Server-side and vanilla-compatible!
Last updated: 4 months ago
Limits Newt Altar uses to 1 per loop. Server-side and Vanilla-compatible!
Last updated: 4 months ago
Blacklists Lunar items from Enigma and fixes Enigma ignoring item blacklists. Server-side and vanilla-compatible!
Last updated: 4 months ago
Allows granular configuration of the Devotion Artifact at the expense of compatibility.
Last updated: 6 months ago
Mithrix has been hitting ranked a bit too much and can't stop trash-talking in chat
Last updated: 7 months ago
Give items to players at the start of the game.
Last updated: 7 months ago
Adds item descriptions to items before picking them up.
Last updated: 8 months ago
This mod lets you set any stat values for any character body in the game, including enemies/bosses/drones/modded characters and even destructible projectiles.
Last updated: 10 months ago
Scavengers only drop one item instead of a sack with 10. Up to 5 (configurable) scavengers per stage can drop an item.
Last updated: 11 months ago
Transforms Void Exploded Commandos into VoidFiend and spawns an umbra.
Last updated: 11 months ago
Adds a small window of time to jump after walking off a platform. See readme.
Last updated: 11 months ago
mY_FIRST_STEAMY_HOT MAN_BUT_THERES_TWO_OF_THEM
Last updated: a year ago
Multiple types of bosses can now spawn in a teleporter event.
Last updated: a year ago
ScrappyChests is a gamemode where the loot from chests and mobs is substituted with scrap rather than standard items, requiring players to utilize printers and cauldrons to obtain standard items. Each replacement rules can be configured in the game menu.
Last updated: a year ago