All mods
Teleporter radius expands once the boss is dead. Lots of config options. Check the README for info about Vanilla Compatibility.
Last updated: 3 months ago
Some fixes, qol and misc changes.
Last updated: 3 months ago
Now with new config that makes it charge faster after killing a boss.
Last updated: 3 months ago
Makes Kjaro and Runald scale with the ambient level. One could say that it buffs gay marriage.
Last updated: 3 months ago
Improves AI by making enemies target players more often
Last updated: 3 months ago
Allows you to use 2 skill variants simultaneously
Last updated: 3 months ago
No unnecessary command menu.
Last updated: 5 months ago
Randomizes artifacts on every stage
Last updated: 2 years ago
Makes Focused Convergence have no limit instead of capping at 3.
Last updated: 4 years ago
Makes Artificer Ice Wall Solid
Last updated: 5 years ago
Vanilla-compatible fixes to basegame content. Some are server-side, some are client-side.
Last updated: a day ago
(Un)Holy code changes for the sake of performance.
Seekers of fixing the new crash they added.
Last updated: 3 months ago
CorpseBloom Adjustment, Highly Configurable!
Last updated: 3 months ago
Pressing ESCAPE now closes command artifact, scrapper, void capsules and all other stuff that needs to be closed by pressing escape.
Last updated: 3 months ago
Config to hide items, equipment, artifacts, difficulties, survivors, skills, skins, monsters and interactables from existence.
Last updated: 3 months ago
Syncs Engineers items with turrets whenever he gains/loses an item.
Last updated: 3 months ago
At the end of each stage, StageRecap shows all the interactables on the stage and how many you’ve collected. This helps players improve at full looting stages.
Last updated: 4 months ago
Prevents Void Infestors from infesting player allies. Server-Side and Vanilla-Compatible.
Last updated: 4 months ago
Adds the UES Safe Travels in the sky while playing as Captain.
Last updated: 2 years ago
Happy SpeedyBday!
Last updated: 2 years ago
Assign a priority target for your minions by pinging enemies. They will only acknowledge this command from their owner/master.
Last updated: 2 years ago
Several improvements to Pings, like multiple pings and adjustable timers or colors per type
Last updated: 2 years ago
Revives every dead player after the boss has been defeated.
Last updated: 4 years ago