All mods
A mod tweaks engi but it's actually just harpoons
Last updated: 2 years ago
An addition to Scavenger Bingo that adds challenges for Bubbet's Items
Last updated: 2 years ago
Regenerating Scrap can now be traded for White items
Last updated: 2 years ago
Changes only Toolbot so far, wip
Last updated: 2 years ago
Stops Mirthix from being able to be frozen and nullified
Last updated: 2 years ago
Why call your shrooms bustling fungus or even weeping fungus when you can have bungus and wungus instead
Last updated: 2 years ago
Adds few options to disable annoying elite equipments
Last updated: 2 years ago
CommandItemOnStage mod adds an ability to spawn command item bubbles on every stage
Last updated: 2 years ago
Simulacrum now drops single items rather than Void Potentials, greatly improving difficulty scaling and balance
Last updated: 2 years ago
Simulacrum now awards 1 coin per 10 waves completed, and Lunar Coin payouts are doubled on Monsoon.
Last updated: 2 years ago
Expands the expansion selection 🞄 Every expansion is personalized 🞄 Like Artificer Extended but for expansions
Last updated: 2 years ago
Allows you to hit that mountain shrine as many times as you please.
Last updated: 2 years ago
Legendary chests have a 5% chance of dropping nothing instead of a red item.
Last updated: 2 years ago
Customize corruption UI
Last updated: 2 years ago
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Last updated: 2 years ago
A character overhaul, because the Captain's due for a promotion.
Last updated: 2 years ago
Figure out what content came from where.
Last updated: 2 years ago
Tweaks the teleporter to drop all tiers of items
Last updated: 2 years ago
Makes Mithrix dialogue more interesting
Last updated: 2 years ago
Mod that fixes the name of Executive Card.
Last updated: 2 years ago
Collection of small tweaks and features
Last updated: 2 years ago
Kookeh's Drop Item Mod ported to BepInEx and R2API
Last updated: 2 years ago