All mods
Fixes squirrelboydev's OopsAllFlooded mod
Last updated: 2 weeks ago
Updates LC's font, adding the expanded latin unicode characters list.
Last updated: a day ago
This is a patched version of the original mod by Jhonbeta.
Last updated: 3 weeks ago
Boombox weightless, but it actually works now, originally coded by FutureGadgetLab, but due to a slight oversight, if you dropped the boombox, the value would underflow lmao
Last updated: a month ago
A performance and diagnosis suite focused on rendering and memory.
Last updated: 2 weeks ago
Fixes the bug where scrap is not marked as collected when joining someone elses lobby.
Last updated: a month ago
Menu, sounds and custom story logs from Kenopsia
Last updated: a month ago
Adjusts the in-game HUD to have some extra, fully-customizable features.
Last updated: a month ago
Adds rare birbe scrap. Nerfs Maneater baby and Forest Keeper
Last updated: a month ago
Replaces the default posters in the ship with custom posters. You can add your own images to create a personalized experience!
Last updated: a month ago
Bundled images for PoggerKing on TTV(FR)
Last updated: 2 months ago
Removes floppy disk feature from Diversity
Last updated: 3 days ago
Fixes ShipLoot to work with LCVR.
Last updated: 2 months ago
Adds a new custom enemy, the floating skull. Updated for the current version. Original code by Mikusch
Last updated: 2 months ago
[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.
Last updated: 2 months ago
Fixes several problems with mask items and masked enemies.
Last updated: 2 weeks ago
Replacement mod for HDLethalCompany that provides additional tweaks/improvements
Last updated: 2 weeks ago
Provides functionality for mod authors to run pathfinding off of the main thread.
Last updated: 3 months ago
Tweaks to oddities in the vanilla game or in other mods that bothered me.
Last updated: 3 months ago
This mod adds ranking and allows killable mobs to be sold, even modded ones!
Incompatible with SellBodiesFixed !
Last updated: 3 weeks ago
Customize starting credits with ease! Ever wanted to have 99999 credits when you start a game? No problem. Ever wanted to get credits based on player count? No problem. Or maybe you want to start with a random amount of credits? No problem.
Last updated: 2 weeks ago
Improves overall performance by threading vanilla AI pathfinding and patching slow methods.
Last updated: a month ago