All mods
Buff Egocentrism with stats and rules. Configurable.
Last updated: a week ago
DroneMeld but better
Last updated: a week ago
A rework of the new items introduced in the Seekers of the Storm DLC, all Whites, Greens and 1/5 Red items done, fully configurable.
Last updated: a week ago
Adds some things to Golden Coast in the hopes of making it a more interesting and fun environment to visit. Highly configurable.
Last updated: a week ago
Makes the Overheat effect (the one provided by the Grandparent attack) feel better by letting it interact with other sources of burn.
Last updated: a week ago
(Un)Holy code changes for the sake of performance.
Seekers of fixing the new crash they added.
Last updated: a week ago
Makes Forgotten_Relics' Sanctum Wisp spawn on configurable stages!
Last updated: a week ago
A full game rebalance that aims to bring the game closer to RoR1. Highly configurable!
Last updated: a week ago
Teleporter radius expands once the boss is dead. Lots of config options. Check the README for info about Vanilla Compatibility.
Last updated: a week ago
Configurable elite ramp/IDRS overrides.
Last updated: a week ago
Tweaks and a fix for the Scorch Wurm enemy. Configurable.
Last updated: a week ago
Adds in a bunch of potential enemies to Void Fields, now with configs & modded enemy supports! Improved Sandswept compatibility & EliteVariety support.
Last updated: a week ago
Hunter's Harpoon works like in Returns. Aegis slows barrier decay. Beads of Fealty spawns multiple Twisted Scavengers. Other small item buffs.
Last updated: a week ago
Tweaks to various stages that makes runs more consistent and knowledge-based.
Last updated: a week ago
Tweaks to Prime Meridian's lightning and monster spawns
Last updated: 2 weeks ago
Fixes, buffs, and customization for Chef
Last updated: 2 weeks ago
Alternate Mountain Shrines. SOTS Update!
Last updated: 2 weeks ago
Fixes the loading screen sprite and numbers overlapping each other
Last updated: 2 weeks ago
Fighting Time itself: Custom difficulty and scaling overhaul mod that encourages faster gameplay. Highly configurable.
Last updated: 2 weeks ago
Adds a damage log to the HUD to show what you have taken damage from recently — [ client-side ] — please read the README!
Last updated: 2 weeks ago
Tweaks False Son (Boss) laser and dash to make the fight a bit more balanced.
Last updated: 2 weeks ago
Continuation of ThinkInvis' Hypercrit AND TheMysticSword's Hyperbleed.
Last updated: 2 weeks ago
Changes pickups from Monsters Tooth, Bandolier, and Ghors Tome to automatically fly towards you.
Last updated: 2 weeks ago
1.0 'BETA' READ MODPAGE. Reworks the Voidling fight.
Last updated: 2 weeks ago