All mods
Adds more void variants for vanilla items, and tweaks and expands upon some void content.
Last updated: 2 weeks ago
A lightweight mod that makes some skill options more viable. Fully Configurable!
Last updated: 2 weeks ago
Standalone inspired by RiskyMod. Fully configurable and works with SOTS!
Last updated: 2 weeks ago
A lightweight health balance mod with config. Now updated for SOTS!
Last updated: 2 weeks ago
Make Ion Surge a utility Skill, or Snapfreeze a Special. Includes minimal config, Supports additional skills of all kinds!
Last updated: 2 weeks ago
Rebalanced some of the weaker items in the game. IN DEVELOPMENT
Last updated: 2 weeks ago
Reduces Polulyte strikes from 3 to 2.
Last updated: 2 weeks ago
Makes Spite Bombs deal damage based on the ambient level instead of the victim's damage stat.
Last updated: 2 weeks ago
Just a few text changes for not real reason.
Last updated: 2 weeks ago
[Currently somewhat broken, see description] Makes chests and barrels partially fade out after being opened.
Last updated: 2 weeks ago
Reworks the director to spawn a variety of enemies, bosses, and elites instead of groups.
Last updated: 2 weeks ago
Tweaks Mercenary to be more fun, balanced and preserves combos with attack speed.
Last updated: 2 weeks ago
Allows Acrid to use all abilities during both Leaps.
Last updated: 2 weeks ago
Tweaks and silliness. Size, effects, stocks on crosshair, dash while charging, and m1+m2 air slam stuff
Last updated: 2 weeks ago
Leeching seed also heals for an additional 0.2 health regardless of proc coefficient.
Last updated: 2 weeks ago
Some item balance tweaks and configuration.
Last updated: 2 weeks ago
Spawn as a random survivor every 30s! Configurable.
Last updated: 2 weeks ago
Gives silly names to allies, such as Drones, Turrets, Beetle Guards, etc.
Last updated: 2 weeks ago
Voidtouched enemies nullify instead of collapse on hit. Standalone version of feature from EliteReworks by Moffein
Last updated: 2 weeks ago
Blight now deals remaining DoT damage at once at 3 stacks with proc coefficient
Last updated: 2 weeks ago
Reduces the need for tedious head math, or maybe you're just bad at it.
Last updated: 2 weeks ago
Scavs will spawn on actual loops. also some enemy config.
Last updated: 2 weeks ago
Makes Gold Chests drop one item PER player.
Last updated: 2 weeks ago
Adds the unused Mithrix throne and spawn animation
Last updated: 2 weeks ago