All mods
Stops Power-Saw and a few other skills from canceling sprint on activation, configurable.
Last updated: 5 months ago
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Last updated: 2 years ago
Alternate flame bolt skill for Artificer that scales with attack speed.
Last updated: 4 months ago
A mod that removes the default ally cap and allows custom caps! Now you can destroy your frames again with Backup Drone spam! Updated for 1 Year Anniversary update!
Last updated: 3 years ago
Adds a radial menu for finer control of ping messages.
Last updated: 2 years ago
Large content addition to Simulacrum. Adds 80+ Augments, makes Simulacrum beatable, 2 Simulacrum Artifacts and a lot of extras for the gamemode.
Last updated: a month ago
[Currently somewhat broken, see description] Makes chests and barrels partially fade out after being opened.
Last updated: 4 months ago
Config to hide items, equipment, artifacts, difficulties, survivors, skills, skins, monsters and interactables from existence.
Last updated: 4 months ago
Updates most vanilla Artifacts to make them more interesting or diverse. Includes Devotion Inventory Display
Last updated: a month ago
Adds healing and a few other boosts to War Banners, configurable.
Last updated: 2 months ago
Syncs Engineers items with turrets whenever he gains/loses an item.
Last updated: 4 months ago
Fixes the Artifact of Sacrifice to be much better balanced, especially in multiplayer.
Last updated: 2 years ago
Makes FixIntroSkip work automatically
Last updated: 4 months ago
Prevents Void Infestors from infesting player allies. Server-Side and Vanilla-Compatible.
Last updated: 5 months ago
Disables Sacrifice droprate scaling and increases droprate when not using Swarms. Server-side and vanilla-compatible.
Last updated: 5 months ago
Adds the unused Mithrix throne and spawn animation
Last updated: 4 months ago
Several improvements to Pings, like multiple pings and adjustable timers or colors per type
Last updated: 2 years ago
Now with increased chance on fail. Removes shrine of chance Cooldown and configurable cost multiplier! The original.
Last updated: 5 years ago
Makes Acrid's attack hitbox more consistent and comfortable to use.
Last updated: 2 years ago
1.0.1 - Removed R2API Dependency | Adds options to change pickup notification durations. Now includes New, First Stack, and Subsequent Stacks duration.
Last updated: 2 months ago
Tweaks and silliness. Size, effects, stocks on crosshair, dash while charging, and m1+m2 air slam stuff
Last updated: 4 months ago
A Continuation of MisterName's Balanced Obliterate. Obtain Extra Lunar Coins when Obliterating based off the amount of Stages cleared, loops cleared and your Chosen Difficulty. Supports Starstorm's Typhoon and has Fallbacks for custom difficulties.
Last updated: 3 years ago
Fixes the intro_skip and splash_skip options.
Last updated: 5 months ago
Add a Skill Variant for Chef's Primary. No more stocks, can keep the fire primary button pressed, cleavers automatically returns to you upon reaching their max range.
Last updated: 4 months ago