All mods
Generates a config file that can be used to tweak the HP/Shield, regen, damage, armor, and speed of all vanilla survivors.
Last updated: 3 years ago
Makes Loader's alt-special stronger,I don't know why.
Last updated: 2 years ago
A Risk of Rain 2 mod that changes the limit and storage of Engineer's mines as well as the turrets (thanks to the community effort). That's it. Configurable.
Last updated: 2 years ago
Allows you to set a custom run seed in the lobby.
Last updated: 2 years ago
A Continuation of MisterName's Balanced Obliterate. Obtain Extra Lunar Coins when Obliterating based off the amount of Stages cleared, loops cleared and your Chosen Difficulty. Supports Starstorm's Typhoon and has Fallbacks for custom difficulties.
Last updated: 3 years ago
Stops missing shields from removing One Shot Protection.
Last updated: 3 years ago
Artifacts: Bazaar, Revival, Tossing, Multitudes, Sanction, Accumulation, Escalation, Eclipse
Last updated: 3 months ago
Adds item drop on killing the Shopkeeper, and several new items.
Last updated: a year ago
Temporarily removes the QUIT button from the main menu so you don't accidentally quit.
Last updated: 3 years ago
Allows players to respawn as a monster when they die.
Last updated: 2 months ago
The more attack speed you have, the less you have to wait for the nuke.
Last updated: 3 years ago
Config One Shot Protection invuln time, Shield, and Curse (-maxHP%) interactions.
Last updated: 2 years ago
Changes pickups from Monsters Tooth, Bandolier, and Ghors Tome to automatically fly towards you.
Last updated: 3 months ago
Allows the four lunar scavengers to qualify for the Acrid achievement, Bad Medicine.
Last updated: 3 years ago
Helps colourblind players see items better
Last updated: 3 years ago
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Last updated: 2 years ago
Makes Perfected Elites spawn after looping.
Last updated: 2 years ago
Mutes the Jade elephant and Blast shower items for those who embrace the Gesture cheese
Last updated: 3 years ago
Adds Defensive Microbots as a findable item.
Last updated: 2 years ago
Make Ion Surge a utility Skill, or Snapfreeze a Special. Includes minimal config, Supports additional skills of all kinds!
Last updated: 3 months ago
This mod allows you to choose between 3 firing modes for the bandit's primary weapon
Last updated: 2 years ago
Make's Artificer's Primary regain charges on ability cast.
Last updated: 3 years ago