All mods
Makes Longstanding Solitude break into a Pearl after reaching max level, fixes free purchase being consumed by 0 cost purchases
Last updated: 3 weeks ago
Allows adding Perfected and Voidtouched to the regular elite spawn pools.
Last updated: 3 weeks ago
Stackable elite aspects with new effects.
Last updated: a month ago
KookehsDropItem with a few extra options and fixes.
Last updated: a month ago
Fixes Prayer Bead stats being desynced. Everyone needs the mod.
Last updated: a month ago
This mod aims to implement features from classic shoot-em-up games. It contains a fully functional Drone API, fully documented. It also improves behavior and mod compatibility of drones.
Last updated: a month ago
Greater enemy variety in spawnpools, interactables quality of life, some things for Eclipse, Prismatic Runs, and some more.
Last updated: a month ago
Hunter's Harpoon works like in Returns. Aegis slows barrier decay. Beads of Fealty spawns multiple Twisted Scavengers. Other small item buffs.
Last updated: a month ago
Updates most vanilla Artifacts to make them more interesting or diverse. Includes Devotion Inventory Display
Last updated: a month ago
Adds more Sots-style loop weather variants and adds config for loop variants to happen pre-loop
Last updated: a month ago
Large content addition to Simulacrum. Adds 80+ Augments, makes Simulacrum beatable, 2 Simulacrum Artifacts and a lot of extras for the gamemode.
Last updated: a month ago
Gives Merc Skins, Blight Acrid colored effects. Adds a lot of information and visual Quality of Life. (This mod no longer affects game play)
Last updated: a month ago
Fixes wrong spawn pools being chosen often ever since Sots and many Sots spawn pools not being implemented.
Last updated: a month ago
Adds more void variants for vanilla items, and tweaks and expands upon some void content.
Last updated: a month ago
Reduces the game's physics update rate to improve performance. No noticeable impact on gameplay mechanics, but a small to noticeable boost in performance.
Last updated: a month ago
Survivors can revive fallen teammates, but it comes at the price of their own health and safety! Optional death curse mode. Highly configurable. ( multiplayer heal spawn )
Last updated: a month ago
Gives Commando's default secondary a lightning AOE and boosts its damage.
Last updated: a month ago
Adds some things to Golden Coast in the hopes of making it a more interesting and fun environment to visit. Highly configurable.
Last updated: a month ago
Jumping with scoreboard up
Last updated: a month ago
Makes late game lag more bearable (hopefully).
Last updated: a month ago
A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
Last updated: a month ago
Saves your progress at the start of the stage so you can load later
Last updated: a month ago
Removes the new Chronic Expansion SFX and Blinking when it's about to disappear.
Last updated: a month ago
Provides simple customisation of the lunar coins behaviour, capable of turning them into a per-run currency through BepInEx config. Includes Risk of Options support.
Last updated: a month ago