All mods
Removes Scorch Wurms from all spawnpools. Server-side and Vanilla-compatible.
Last updated: a month ago
Reduces the need for tedious head math, or maybe you're just bad at it.
Last updated: a month ago
Gesture of the Drowned and Bottled Chaos switch item tiers.
Last updated: a month ago
Displays how much damage Collapse and Warped Echo will deal on your health bar.
Last updated: a month ago
Adds randomly-selected color schemes to stages.
Last updated: a month ago
Drop items for sharing or removing using a /drop chat command — [ server-side ] — compatible with SotS and earlier patches
Last updated: a month ago
Makes CHEF mechanical allowing for certain item interactions.
Last updated: 2 months ago
Item displays for artifact of devotion!
Last updated: 2 months ago
Get to know your friend's pronouns!
Last updated: 2 months ago
Tweaks Void Fiend to be more fun and balanced. Fixed for SOTS, now with alt melee primary!
Last updated: 2 months ago
1.0.1 - Removed R2API Dependency | Adds options to change pickup notification durations. Now includes New, First Stack, and Subsequent Stacks duration.
Last updated: 2 months ago
Buff Egocentrism with stats, rules, toggles, etc. Configurable. Now with skills!
Last updated: 2 months ago
They are Sticky-Bomb and we are here to rework items and be sad about SotS and stuff.
Last updated: 2 months ago
Quality of life changes to chests, terminals, scrapper, duplicator, turrets and drones. - Hide when empty and highlighting.
Last updated: 2 months ago
Changes the scoreboard a little bit. (Can be configured)
Last updated: 2 months ago
Overhauled DPS Meter back from the good old days. (Can be configured)
Last updated: 2 months ago
Lunar Coins become a per-run currency via artifact. Seperate configs for drop chance, BTB costs, etc.
Last updated: 2 months ago
Yet another HUD/UI mod — fuller item descriptions; equipment icon cooldown visual; run difficulty tooltip; loot panel; railgunner accuracy panel — [ client-side ]
Last updated: 2 months ago
Combat Director Tweaks and Elite Stacking
Last updated: 2 months ago
Changes to Eclipse gamemode for a faster, more aggressive experience. Configurable
Last updated: 2 months ago
Makes False Son dialogue and descriptions more interesting.
Last updated: 2 months ago
Gives more opportunities to summon Aurelionite and increases her power.
Last updated: 2 months ago
Adds 'Mega Tempest', a difficulty meant to be very hard.
Last updated: 2 months ago
Fixes RiskUI
Last updated: 2 months ago