All mods
Content. Expansion. mod. with. Custom. Weathers,. Items,. Enemies. and. more.!.
Last updated: 4 hours ago
Fixes squirrelboydev's OopsAllFlooded mod
Last updated: a week ago
Updates LC's font, adding the expanded latin unicode characters list.
Last updated: 4 hours ago
This is a patched version of the original mod by Jhonbeta.
Last updated: 3 weeks ago
Boombox weightless, but it actually works now, originally coded by FutureGadgetLab, but due to a slight oversight, if you dropped the boombox, the value would underflow lmao
Last updated: a month ago
A performance and diagnosis suite focused on rendering and memory.
Last updated: 2 weeks ago
Fixes the bug where scrap is not marked as collected when joining someone elses lobby.
Last updated: a month ago
Adjusts the in-game HUD to have some extra, fully-customizable features.
Last updated: a month ago
Adds rare birbe scrap. Nerfs Maneater baby and Forest Keeper
Last updated: a month ago
Bundled images for PoggerKing on TTV(FR)
Last updated: 2 months ago
Removes floppy disk feature from Diversity
Last updated: 2 days ago
Fixes ShipLoot to work with LCVR.
Last updated: 2 months ago
Adds a new custom enemy, the floating skull. Updated for the current version. Original code by Mikusch
Last updated: 2 months ago
[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.
Last updated: 2 months ago
Fixes several problems with mask items and masked enemies.
Last updated: 2 weeks ago
Replacement mod for HDLethalCompany that provides additional tweaks/improvements
Last updated: 2 weeks ago
Tweaks to oddities in the vanilla game or in other mods that bothered me.
Last updated: 3 months ago
Customize starting credits with ease! Ever wanted to have 99999 credits when you start a game? No problem. Ever wanted to get credits based on player count? No problem. Or maybe you want to start with a random amount of credits? No problem.
Last updated: 2 weeks ago
Improves overall performance by threading vanilla AI pathfinding and patching slow methods.
Last updated: 3 weeks ago
Fix MoreCompany accesories used with TooManySuit and fix suit trace scrolling (Check Readme)
Last updated: 3 months ago
Makes look sensitivity more consistent and smooth.
Last updated: 3 months ago
Fixed version of the 'CAR FROM GARN47' mod by DuskWise (Might not work if you have both versions)
Last updated: 3 months ago
Fixes and assignable suits for specific suits in upcoming Lethal Continuum modpack. I do not own any of the dependencies' suits, they are mainly fixes or just placeholders for certain suit mods to assign to.
Last updated: 4 months ago