All mods

 283
2 
CodeRebirth 2
Content. Expansion. mod. with. Custom. Weathers,. Items,. Enemies. and. more.!.
Last updated: 4 hours ago
 365
0 
OopsAllFloodedFixed
Fixes squirrelboydev's OopsAllFlooded mod
Last updated: a week ago
 4394
6 
FontUpdate
Updates LC's font, adding the expanded latin unicode characters list.
Last updated: 4 hours ago
 2889
1 
LethalLifeMoreSuits
This is a patched version of the original mod by Jhonbeta.
Last updated: 3 weeks ago
 957
1 
FixedWeightlessBoombox
Boombox weightless, but it actually works now, originally coded by FutureGadgetLab, but due to a slight oversight, if you dropped the boombox, the value would underflow lmao
Last updated: a month ago
 38797
17 
LethalSponge
A performance and diagnosis suite focused on rendering and memory.
Last updated: 2 weeks ago
 322
0 
ShipScrapFix
Fixes the bug where scrap is not marked as collected when joining someone elses lobby.
Last updated: a month ago
 4760
2 
PlayerHUDTweaks
Adjusts the in-game HUD to have some extra, fully-customizable features.
Last updated: a month ago
 126
0 
BirbeMods
Adds rare birbe scrap. Nerfs Maneater baby and Forest Keeper
Last updated: a month ago
 93
0 
PoggerKingLethalPosters
Bundled images for PoggerKing on TTV(FR)
Last updated: 2 months ago
 14083
3 
DiversityNoFloppy
By v0xx
Removes floppy disk feature from Diversity
Last updated: 2 days ago
 6656
1 
ShipLoot VR Fix
Fixes ShipLoot to work with LCVR.
Last updated: 2 months ago
 3264
1 
SkullEnemyUpdated
Adds a new custom enemy, the floating skull. Updated for the current version. Original code by Mikusch
Last updated: 2 months ago
 423137
3 
MaskedInvisFix
[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.
Last updated: 2 months ago
 431736
13 
MaskFixes
Fixes several problems with mask items and masked enemies.
Last updated: 2 weeks ago
 60429
3 
HDLCPatch
Replacement mod for HDLethalCompany that provides additional tweaks/improvements
Last updated: 2 weeks ago
 10769
2 
LCLocalFixes
Tweaks to oddities in the vanilla game or in other mods that bothered me.
Last updated: 3 months ago
 15003
3 
StartCreditsPlus
Customize starting credits with ease! Ever wanted to have 99999 credits when you start a game? No problem. Ever wanted to get credits based on player count? No problem. Or maybe you want to start with a random amount of credits? No problem.
Last updated: 2 weeks ago
 48112
11 
PathfindingLagFix Beta
Improves overall performance by threading vanilla AI pathfinding and patching slow methods.
Last updated: 3 weeks ago
 9688
0 
MoreCompanyAndTooManySuitsFix
Fix MoreCompany accesories used with TooManySuit and fix suit trace scrolling (Check Readme)
Last updated: 3 months ago
 5600
2 
SensitivityFix
Makes look sensitivity more consistent and smooth.
Last updated: 3 months ago
 1434
1 
CAR FROM GARN47 Fixed
Fixed version of the 'CAR FROM GARN47' mod by DuskWise (Might not work if you have both versions)
Last updated: 3 months ago
 221
0 
FixesandAssignableSuits
Fixes and assignable suits for specific suits in upcoming Lethal Continuum modpack. I do not own any of the dependencies' suits, they are mainly fixes or just placeholders for certain suit mods to assign to.
Last updated: 4 months ago
 105
1 
CeraTinyCCPackPatches
By Cera
A tiny amount of bugfixes for Crowd Control.
Last updated: 4 months ago